J-D-K/JKSM
JK's Save Manager for 3DS
5 Releases
Latest: 6y ago
JKSM 05.08.202005.08.2020Latest
📋 Changes
- Dropped support for *hax
- Cleaned up FS code
- Favorites ported from switch
- Fixed bug that caused extdata to not be backed up when dump all was used
- Probably other stuff. It's been forever.
JKSM 12/20/201812/20/2018
📋 Changes
- Fixed crash when no titles are installed, but cart is inserted
- NAND/System titles are also reloaded when Reload titles is selected
JKSM 08/19/201808/19/2018
📋 Changes
- The top screen is the game's open data, bottom is SD
- Pressing X will open a small menu of options, L and R switches between which menu is controlled/active.
- Opening the menu on the first dot will use the currently open directory as the root.
- If a more in depth guide to using this is needed, I will write it _sometime_.
07/18/2018
📋 Changes
- Fixes a major memory leak I missed
- Tweaks the menu item count up to 17 instead of 15
- Reads and forces a cache update from previous versions. I'm sorry, but it's needed.
- Removes the leftover, unneeded UTF32 titles from previous versions
- Adds '.' to the forbidden char list fixing Smash folders
07/12/2018
📋 Changes
- Titles are now filtered according to whether or not JKSM can open anything for them, save or extra data. This eliminates the need for the filter.txt.
- I've added a much needed "Jump To" button. This allows you to type a letter and jump to the first title in the list that starts with it.
- The folder menu no longer locks the program into a loop and can be exited like the rest of the program
- The backup and restore menus have been merged into one menu.
- It no longer relies on 8 libraries and can be built with just citro3d and citro2d
- Color scheme has been updated to match the Switch version
