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J-D-K

J-D-K/JKSM

JK's Save Manager for 3DS

5 Releases
Latest: 6y ago
JKSM 05.08.202005.08.2020Latest
J-D-KJ-D-K·6y ago·May 9, 2020
GitHub

📋 Changes

  • Dropped support for *hax
  • Cleaned up FS code
  • Favorites ported from switch
  • Fixed bug that caused extdata to not be backed up when dump all was used
  • Probably other stuff. It's been forever.
JKSM 12/20/201812/20/2018
J-D-KJ-D-K·7y ago·December 21, 2018
GitHub

📋 Changes

  • Fixed crash when no titles are installed, but cart is inserted
  • NAND/System titles are also reloaded when Reload titles is selected
JKSM 08/19/201808/19/2018
J-D-KJ-D-K·7y ago·August 19, 2018
GitHub

📋 Changes

  • The top screen is the game's open data, bottom is SD
  • Pressing X will open a small menu of options, L and R switches between which menu is controlled/active.
  • Opening the menu on the first dot will use the currently open directory as the root.
  • If a more in depth guide to using this is needed, I will write it _sometime_.
07/18/2018
J-D-KJ-D-K·7y ago·July 19, 2018
GitHub

📋 Changes

  • Fixes a major memory leak I missed
  • Tweaks the menu item count up to 17 instead of 15
  • Reads and forces a cache update from previous versions. I'm sorry, but it's needed.
  • Removes the leftover, unneeded UTF32 titles from previous versions
  • Adds '.' to the forbidden char list fixing Smash folders
07/12/2018
J-D-KJ-D-K·7y ago·July 12, 2018
GitHub

📋 Changes

  • Titles are now filtered according to whether or not JKSM can open anything for them, save or extra data. This eliminates the need for the filter.txt.
  • I've added a much needed "Jump To" button. This allows you to type a letter and jump to the first title in the list that starts with it.
  • The folder menu no longer locks the program into a loop and can be exited like the rest of the program
  • The backup and restore menus have been merged into one menu.
  • It no longer relies on 8 libraries and can be built with just citro3d and citro2d
  • Color scheme has been updated to match the Switch version