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Looooong

Looooong/UnityAsyncImageLoader

Asynchronous Image Loader for Unity

4 Releases
Latest: 3y ago
Support non-bitmap image typev0.1.3Latest
LooooongLooooong·3y ago·December 19, 2022
GitHub

📦 Enhancement

  • Add support for non-bitmap image type.

🐛 Fixed

  • Fix accuracy loss when generating mipmap (#7).
Fix issue with FilterMipmapJob in newer version of Unityv0.1.2Pre-release
LooooongLooooong·4y ago·February 17, 2022
GitHub

🐛 Fixed

  • Fix Burst complain about two containers maybe aliasing in FilterMipmapJob.
  • Use `Texture2D.Reinitialize` instead of `Texture2D.Resize` from Unity 2021.1 onward.
Fix a few bugsv0.1.1Pre-release
LooooongLooooong·4y ago·July 29, 2021
GitHub

Added

  • Add `CHANGELOG.md`.

📋 Changed

  • Refactor Burst jobs.

🐛 Fixed

  • Fix typo in `README.md`.
  • Fix performance issue when importing PNG without alpha channel.
  • Fix out of bound access in mipmap generation job.
Initial Releasev0.1.0Pre-release
LooooongLooooong·4y ago·July 28, 2021
GitHub