ReFreezed/HotParticles
Hot Particles is a spicy particle editor for LÖVE.
13 Releases
Latest: 4y ago
Version 1.91.9.0Latest
📋 Changes
- Particle color gradients can be saved and loaded. (Right-click on the preview.)
- Fixed slider handle position being slightly off while dragging.
- *Exporter:* Updated dialog to show all files that will be exported, and if they overwrite anything, at the bottom.
- *Templates:* `print()` now prints to the log.
- *File browser:* Click in the file list and type to search.
- *File browser:* Enable name filter for the file list by entering a filename with an asterisk (e.g. `*.lua`).
Version 1.81.8.0
📋 Changes
- Particle systems can now have individual position offsets.
- Fixed particle path previews not using the specified area distribution.
- *Templates:* Values have been moved to the `exported` namespace (i.e. `particleSystems` is now `exported.particleSystems`). (Values are also available in the old place so existing templates still work.)
- *Templates:* Added `exported.emitterPosition` and `exported.particleSystems[n].emitterOffset`.
- *Templates:* Deprecated `exported.particleSystems[n].offset`. (Use `exported.particleSystems[n].textureOffset` instead.) (`.offset` is an alias for `.textureOffset` so existing templates still work.)
- *Templates:* `exported.particleSystems[n].texturePreset` is now empty if a custom texture is used.
- The default templates have been updated.
Version 1.71.7.0
📋 Changes
- Project files can be renamed from the tab context menu.
- Added menu button for reopening the current project.
- Added shortcuts for reordering systems and projects.
- Less undo history entries are created for sliders when nudging with the arrow keys.
- Fixed 'pixelate textures' visually only updating the current system's texture if custom textures are used.
- Animation editor: Frame size being 0 now means full image length.
- Animation editor: Showing image borders.
- File browser: Keyboard navigation for file list.
- + 4 more
Version 1.61.6.0
📋 Changes
- Added custom visual rectangular regions.
- Added preference for the initial system in new projects to be completely empty.
- Added shortcut for quickly exporting files. (See README.)
- Right-click particle viewing area to reset emitter position.
- Whole particle systems can be copied and pasted. (Right-click system tabs.)
- Doubled zoom granularity.
- Exporter: Templates can be loaded from custom locations (e.g. from your project folder).
- Exporter: Added file browsers for all paths.
- + 3 more
Version 1.5.21.5.2
📋 Changes
- Parameters can be reset to the default value through the context menu.
- Animations can be copied and pasted. (Right-click the 'Animations' button.)
- Fixed crash when alt-tabbing from within an input field in a context menu.
Version 1.5.11.5.1
📋 Changes
- Added preference for prefering relative paths from the file browser.
- Added buttons for toggling paths between relative and absolute.
- Fixed an issue with comparisons of paths containing different drives.
Version 1.51.5.0
📋 Changes
- It's now possible to use a custom background image.
- Parameters can be disabled through the context menu.
- Showing emitter position indicator when relevant.
- Added tooltips to more things.
- Fixed distribution area preview not using the angle value.
- Animation editor: Added particle lifetime sliders (which controls the speed of the animation).
- Animation editor: Improved visibility of the highlighted frame.
Version 1.41.4.0
📋 Changes
- Textures and shaders are hot-loaded (i.e. they automatically reload if the files are modified).
- Press 'p' to preview particle movement paths in the current system.
- Fixed log rendering issue when the log was long.
Version 1.31.3.0
📋 Changes
- Added shader parameter. (See the README for more info.)
- Projects and particle systems can now have custom data strings.
- Added parameter for scaling the background pattern.
- Added texture file browser.
- Added dialog for error log.
- Animation changes can be canceled and undone.
- Improved/fixed some small things in the export dialog.
- Fixed crash when trying to load an invalid texture file.
- + 2 more
Version 1.21.2.0
📋 Changes
- Image files can be dragged into the window to replace the current particle texture.
- Particle systems can have custom titles.
- Added some program preferences (like max undo entries).
- Added a more conventional menu for saving etc.
- Improved snap points for sliders.
- Fixed "pixelate textures" not updating the texture filtering right away.
- Fixed project not being marked as edited after updating the animation.
- Made the program slightly more forward compatible in regards to .hotparticles files.
- + 3 more
Version 1.11.1.0
📋 Changes
- Added undo/redo.
- Fixed size variation slider not doing anything.
- Fixed start-up error on some Linux systems. #1
Version 1.0.11.0.1
📋 Changes
- Fixed crash on start-up caused by save folder not existing yet.
Version 1.01.0.0
Initial release. Only tested on Windows so there may be issues on other systems.
