SBCV/Blender-Addon-Photogrammetry-Importer
Addon to import different photogrammetry formats into Blender
📋 Changes
- Improve View Synthesis
- Fix color import of .ply files
- Fix transform on 3D point clouds
- Deduplication of image file names
- Set mesh vertex colors on export
- Support non-square pixels (distinct fx and fy)
- Add compatibility for Blender 5 (fcurve API changes)
- Add compativility for Blender 5 (slotted actions of camera animation)
📋 Changes
- View synthesis example script using a NeRF model (Instant NGP)
- Panel to compute a view synthesis for the current camera
- Support for the Instant-NGP file format (https://github.com/NVlabs/instant-ngp)
- Avoid duplication of background images
- Support Geometry Node creation of Blender 4.0
📋 Changes
- Support for alicevision sfm data version 1.2.5
📋 Changes
- Support for geometry node creation in Blender 3.4.1 - 3.5.1
- Adaption to sfm / json file format changes introduced by recent Meshroom versions
- Numerical sorting instead of alphabetical sorting of camera names
Support new Meshroom camera parameter key
Fix geometry node creation for Blender 3.2.1 Add support for installation and removal of individual dependencies Fix the point exporter for OpenGL point clouds
Add a new point cloud representation method based on geometry nodes. Allows to render point clouds with Eevee and Cycles. Add point colors to geometry nodes (Thanks to @Linusnie). Remove the particle system based point cloud representation method (because of the new point clound representation option based on geometry nodes).
Adapt addon to recent changes of the screenshot api in Blender 3.1.2
📋 Changes
- Fix the offscreen rendering bug under windows (reported [here](https://developer.blender.org/T85709)) by replacing the (deprecated) bgl module with functions provided by the gpu module of Blender 3.0
- Adjust the screenshot operator according to API changes of Blender 3.0
Fix dependency installation for Blender 2.8 to Blender 2.9.2
Makes dependency installation compatible with Blender 3.0 (supports also snap-based Blender installations) Added point cloud specific (persistent) point sizes
Changed handling of draw back callbacks. This avoids potential crashes while deleting the "anchor" objects used to control the pose of the point clouds. Depth map point clouds are now persistent.
Added features to export images and image sequences of the imported reconstructions (including cameras, background images, image planes, point clouds and meshes) Reorganized (persistent) addon preferences Added an option to use the undistorted images contained in the workspaces of the Colmap, Meshroom and MVE
Fix broken release v2020.11.05
Added background images for the animated camera Added vertex colors to mesh shader nodes (i.e. vertex mesh colors are now visible by default) Fixed missing GL_DEPTH_TEST, when rendering results to disk
Since the last release (06/2020): Fixed a bug in the texture coordinate computation of the particle system Added a workaround to circumvent a bug in Blender, which appears only for large point clouds Added GUI elements to install/uninstall the dependencies (Pillow, Pyntcloud) Addon uses now the Pyntcloud library to import PLY, PCD, LAS, ASC, PTS and CSV files Added an option to import depth maps of MVE workspaces Added an option to import depth maps of Colmap as point clouds Added support for MVE workspaces
[photogrammetry_importer.zip](https://github.com/SBCV/Blender-Addon-Photogrammetry-Importer/files/4810367/photogrammetry_importer.zip)
