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Team-Infinitesimal

Team-Infinitesimal/Infinitesimal

An Infinity-inspired OutFox Theme

7 Releases
Latest: 2y ago
Infinitesimal v1.31.3Latest
SheepyChrisSheepyChris·2y ago·July 13, 2023
GitHub

📋 Changes

  • Phoenix scoring and grading system, the old system is still present with an option toggle;
  • Tighter timing for Pump timing windows which should truly accurately represent the real games (asides from them being symmetric);
  • Song chart previews are now properly contained in a texture which should look better;
  • Basic Mode toggle and fixes overall;
  • Chinese Traditional and Simplified translations added by yijiem.
Infinitesimal v1.2.11.2.1
SheepyChrisSheepyChris·3y ago·December 25, 2022
GitHub

**Happy Holidays!** This version includes a couple of extra bug fixes since 1.2 and also adds the ability to view your lifebar's overflow if available through the new Pro Lifebar player option.

Infinitesimal v1.21.2
dj505dj505·3y ago·November 23, 2022
GitHub

📋 Changes

  • Basic Mode's song wheel is now a Lua wheel, which boosts performance quite a bit
  • The "How To Play" screen is more fleshed out
  • There is now a toggle for Home mode players to enable/disable carrying over the last used timing window option
  • When enabled, any timing window selected will be carried over between rounds indefinitely. This also includes "EJ" (Pump Easy) being carried over to full mode after starting a round in basic mode.
  • When disabled, "NJ" (Pump Normal) will always be forced in full mode, even after playing in basic mode.
  • "NJ" will always be forced Pay/Free Play modes outside of basic mode regardless of this toggle.
  • Numerous small visual tweaks and animation improvements
  • Numerous bug fixes, including input locking, buttons not doing what they should, and visual issues
Infinitesimal v1.1 | Profile Update1.1
SheepyChrisSheepyChris·3y ago·July 3, 2022
GitHub

📋 Changes

  • USB profile support
  • Machine modifiers are now reset properly after a credit
  • Mods were previously reset on game over instead of on the title screen, causing them to unintentionally persist between credits if the "Game Over" screen is not triggered.
  • Rush values now round up properly
  • Actually fix Basic Mode from not loading its PreferredSort list
  • Fixed players being able to move in the chart list anymore after selecting their chart
  • Fixed name badge in gameplay being overlapped by the credits text
  • A couple of 4:3 aspect ratio fixes
Infinitesimal v1.0 | Basic Mode Update1.0
dj505dj505·4y ago·May 24, 2022
GitHub

📋 Changes

  • The entire theme has been rewritten from the ground up
  • This has allowed us to fix major underlying bugs and tidy up plenty of messy code that prevented us from being able to easily add new features and make changes.
  • In addition, this has allowed us to fix broken features such as the Noteskin submenu of the Command Window overflowing if too many noteskins are present, along with a number of other minor issues.
  • Improved timing window support, judgment fonts, and other judge options are now available from the command window
  • Elements such as the lifebar are now influenced by the currently selected timing window to more closely replicate each mode's original mechanics.
  • Basic Mode has been added
  • Basic Mode can be accessed by starting a game with no profiles present, or by using the "Guest" profile if one or more local profiles are present.
  • Notefield preview has been added
  • + 6 more
Snapshot r337 (Final Legacy Snapshot)r337Pre-release
dj505dj505·4y ago·February 21, 2022
GitHub

This is a snapshot of the final state of the original branch (pre-rewrite) for preservation purposes. Please use the latest post-rewrite release!

Snapshot r300r300Pre-release
SheepyChrisSheepyChris·5y ago·March 14, 2021
GitHub

This is a snapshot from the 300th revision committed to the theme.