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videofeedback/Unreal_Engine_SerialCOM_Plugin

Serial Com Port Library for Unreal Engine 4 and Unreal Engine 5

9 Releases
Latest: 2y ago
SerialCOM_v5.5.4.2Latest
videofeedbackvideofeedbackยท2y agoยทJune 21, 2024
GitHub

๐Ÿ“‹ Changes

  • Fully compatible with Unreal Engine 5.4.2
SerialCOM_v5.5.3.2 (UE 5.3.2) SerialCOM_v5.5.3.2
videofeedbackvideofeedbackยท2y agoยทNovember 7, 2023
GitHub

๐Ÿ“‹ Changes

  • Fully compatible with Unreal Engine 5.3.2
SerialCOM_v5.5.2.1 (UE 5.2.1) SerialCOM_v5.5.2.1
videofeedbackvideofeedbackยท2y agoยทNovember 7, 2023
GitHub

๐Ÿ“‹ Changes

  • Fully compatible with Unreal Engine 5.2.1
SerialCOM_v4.5.1.1 (UE 5.1.1) SerialCOM_v4.5.1.1
videofeedbackvideofeedbackยท3y agoยทMarch 18, 2023
GitHub

๐Ÿ“‹ Changes

  • Fully compatible with Unreal Engine 5.1.1
SerialCOM_v4.5.1.0 (UE 5.1.0) SerialCOM_v4.5.1.0.1
videofeedbackvideofeedbackยท3y agoยทDecember 12, 2022
GitHub

๐Ÿ“‹ Changes

  • Fully compatible with Unreal Engine 5.1.0
  • Change Compiler from Visual Studio 2019 to Visual Studio 2022
  • Fixed Arduino Examples
  • Added New Arduino & UE Blueprints
SerialCOM_v4.5.0.3 (UE 5.0.3)SerialCOM_v4.5.0.3.1
videofeedbackvideofeedbackยท3y agoยทDecember 11, 2022
GitHub

๐Ÿ“‹ Changes

  • Fully compatible with Unreal Engine 5.0.3
  • Change Compiler from Visual Studio 2019 to Visual Studio 2022
  • Fixed Arduino Examples
  • Added New Arduino & UE Blueprints
SerialCOM_v3.0.0.6 (UE5)SerialCOM_v3.0.0.6
videofeedbackvideofeedbackยท3y agoยทSeptember 23, 2022
GitHub

๐Ÿ“ฆ "Serial COM" v3.0.0.6 (Beta) RELEASE NOTES

  • Fully compatible with Unreal Engine 5.0.3

๐Ÿ“ฆ "Serial COM" v3.0.0.6 (Beta) RELEASE NOTES

  • Small but significant change. Internally changed the function from "USerial" to "USerialCom" to avoid problems if another UE4Duino plugin is running at the same time. This change is to avoid any conflict with old functions and corruption of plugins.

๐Ÿ“ฆ Renamed Functions:

  • -----------------------------------------------------------------------------------
  • UE4Duino v2.2.5 Serial COM v 3.0.0.5 (Beta)
  • Close Port - Close Serial Port
  • Flash Port - Flash Serial Port
  • Open Port - Open Serial Port
  • ---------- - (New) Open Serial Port with Flow Control
  • Open Port with Target - (New) Open Serial Port with Target and Flow Control
  • Get Port Number - Get Serial Port Number
  • + 15 more

๐Ÿ“ฆ "Serial COM" v3.0.0 (Beta) RELEASE NOTES

  • The "Serial COM" 3.0.05 Plugin now works nativelley in Unreal Engine 4.27/4.26/4.24 (PARTIAL SUPPORT WITH UE 5EA*) without having to re-build the project and possibly not be able to re-build for the lack of missing SDK's requirements.
  • Unreal Engine 5(Early Access) still requires to rebuild the plugin. UE5 is able to rebuild the plugin. Until a new method to rebuild the plugin for UE5 is available, this is the only version compatible with UE5.
  • The new plugin will appear in your plugin list as "Communication Serial Port (Serial COM)". On your blueprints, is going to be listed in the "Communication Serial" category list instead of "UE4Duino". Search for "Arduino, Serial, Communication" will also show the results for these functions.
  • Added Flow Control from the last UE4Duino 2.2.5's Pull request from "SG1EmberWolf"(https://github.com/SG1EmberWolf)
  • Added "Open Serial Port with Flow Control"
  • Added "Open Serial Port with Target and Flow Control"
  • The new module name changed from "UE4Duino" to "SERIALCOM". That also means that both plugins (potentially) can live together inside a blueprint without causing conflicts, but is not recommended.
  • Internally, changed naming of "Serial.h" files includes name. This "Serial.h" is very popular in many libraries. To avoid possible future corruption and confusion, it was renamed to "SerialCom.h".
  • + 11 more

๐Ÿ“ฆ Blueprint Example

  • -----------------------------------------------------------------------------------------------------
  • Ramiro Montes De Oca (Ramiro's Lab)
  • Discord: https://discord.ramiroslab.com
  • YouTube: https://youtube.ramiroslab.com
  • Github: https://github.ramiroslab.com
  • ----------------------------------------------------------------------------------------------------
  • Copyright (c) 2015 v1 FusionLabz/Gryzly32 (UE4Duino)
  • Copyright (c) 2018-2020 v2 Rodrigo Villani Pereira (UE4Duino)
  • + 2 more

๐Ÿ“ฆ "Serial COM" v3.0.0.5 (Beta) RELEASE NOTES

  • Small but significant change. Internally changed the function from "USerial" to "USerialCom" to avoid problems if another UE4Duino plugin is running at the same time. This change is to avoid any conflict with old functions and corruption of plugins.

๐Ÿ“ฆ Renamed Functions:

  • -----------------------------------------------------------------------------------
  • UE4Duino v2.2.5 Serial COM v 3.0.0.5 (Beta)
  • Close Port - Close Serial Port
  • Flash Port - Flash Serial Port
  • Open Port - Open Serial Port
  • ---------- - (New) Open Serial Port with Flow Control
  • Open Port with Target - (New) Open Serial Port with Target and Flow Control
  • Get Port Number - Get Serial Port Number
  • + 15 more

๐Ÿ“ฆ "Serial COM" v3.0.0 (Beta) RELEASE NOTES

  • The "Serial COM" 3.0.05 Plugin now works nativelley in Unreal Engine 4.27/4.26/4.24 (PARTIAL SUPPORT WITH UE 5EA*) without having to re-build the project and possibly not be able to re-build for the lack of missing SDK's requirements.
  • Unreal Engine 5(Early Access) still requires to rebuild the plugin. UE5 is able to rebuild the plugin. Until a new method to rebuild the plugin for UE5 is available, this is the only version compatible with UE5.
  • The new plugin will appear in your plugin list as "Communication Serial Port (Serial COM)". On your blueprints, is going to be listed in the "Communication Serial" category list instead of "UE4Duino". Search for "Arduino, Serial, Communication" will also show the results for these functions.
  • Added Flow Control from the last UE4Duino 2.2.5's Pull request from "SG1EmberWolf"(https://github.com/SG1EmberWolf)
  • Added "Open Serial Port with Flow Control"
  • Added "Open Serial Port with Target and Flow Control"
  • The new module name changed from "UE4Duino" to "SERIALCOM". That also means that both plugins (potentially) can live together inside a blueprint without causing conflicts, but is not recommended.
  • Internally, changed naming of "Serial.h" files includes name. This "Serial.h" is very popular in many libraries. To avoid possible future corruption and confusion, it was renamed to "SerialCom.h".
  • + 11 more

๐Ÿ“ฆ Blueprint Example

  • -----------------------------------------------------------------------------------------------------
  • Ramiro Montes De Oca (Ramiro's Lab)
  • Discord: https://discord.ramiroslab.com
  • YouTube: https://youtube.ramiroslab.com
  • Github: https://github.ramiroslab.com
  • ----------------------------------------------------------------------------------------------------
  • Copyright (c) 2015 v1 FusionLabz/Gryzly32 (UE4Duino)
  • Copyright (c) 2018-2020 v2 Rodrigo Villani Pereira (UE4Duino)
  • + 1 more
SerialCOM_v3.0.0.5 (Beta)SerialCOM_v3.0.0.5
videofeedbackvideofeedbackยท4y agoยทDecember 8, 2021
GitHub

๐Ÿ“ฆ "Serial COM" v3.0.0.5 (Beta) RELEASE NOTES

  • Small but significant change. Internally changed the function from "USerial" to "USerialCom" to avoid problems if another UE4Duino plugin is running at the same time. This change is to avoid any conflict with old functions and corruption of plugins.

๐Ÿ“ฆ Renamed Functions:

  • -----------------------------------------------------------------------------------
  • UE4Duino v2.2.5 Serial COM v 3.0.0.5 (Beta)
  • Close Port - Close Serial Port
  • Flash Port - Flash Serial Port
  • Open Port - Open Serial Port
  • ---------- - (New) Open Serial Port with Flow Control
  • Open Port with Target - (New) Open Serial Port with Target and Flow Control
  • Get Port Number - Get Serial Port Number
  • + 15 more

๐Ÿ“ฆ "Serial COM" v3.0.0 (Beta) RELEASE NOTES

  • The "Serial COM" 3.0.05 Plugin now works nativelley in Unreal Engine 4.27/4.26/4.24 (PARTIAL SUPPORT WITH UE 5EA*) without having to re-build the project and possibly not be able to re-build for the lack of missing SDK's requirements.
  • Unreal Engine 5(Early Access) still requires to rebuild the plugin. UE5 is able to rebuild the plugin. Until a new method to rebuild the plugin for UE5 is available, this is the only version compatible with UE5.
  • The new plugin will appear in your plugin list as "Communication Serial Port (Serial COM)". On your blueprints, is going to be listed in the "Communication Serial" category list instead of "UE4Duino". Search for "Arduino, Serial, Communication" will also show the results for these functions.
  • Added Flow Control from the last UE4Duino 2.2.5's Pull request from "SG1EmberWolf"(https://github.com/SG1EmberWolf)
  • Added "Open Serial Port with Flow Control"
  • Added "Open Serial Port with Target and Flow Control"
  • The new module name changed from "UE4Duino" to "SERIALCOM". That also means that both plugins (potentially) can live together inside a blueprint without causing conflicts, but is not recommended.
  • Internally, changed naming of "Serial.h" files includes name. This "Serial.h" is very popular in many libraries. To avoid possible future corruption and confusion, it was renamed to "SerialCom.h".
  • + 11 more

๐Ÿ“ฆ Blueprint Example

  • -----------------------------------------------------------------------------------------------------
  • Ramiro Montes De Oca (Ramiro's Lab)
  • Discord: https://discord.ramiroslab.com
  • YouTube: https://youtube.ramiroslab.com
  • Github: https://github.ramiroslab.com
  • ----------------------------------------------------------------------------------------------------
  • Copyright (c) 2015 v1 FusionLabz/Gryzly32 (UE4Duino)
  • Copyright (c) 2018-2020 v2 Rodrigo Villani Pereira (UE4Duino)
  • + 2 more

๐Ÿ“ฆ "Serial COM" v3.0.0.5 (Beta) RELEASE NOTES

  • Small but significant change. Internally changed the function from "USerial" to "USerialCom" to avoid problems if another UE4Duino plugin is running at the same time. This change is to avoid any conflict with old functions and corruption of plugins.

๐Ÿ“ฆ Renamed Functions:

  • -----------------------------------------------------------------------------------
  • UE4Duino v2.2.5 Serial COM v 3.0.0.5 (Beta)
  • Close Port - Close Serial Port
  • Flash Port - Flash Serial Port
  • Open Port - Open Serial Port
  • ---------- - (New) Open Serial Port with Flow Control
  • Open Port with Target - (New) Open Serial Port with Target and Flow Control
  • Get Port Number - Get Serial Port Number
  • + 15 more

๐Ÿ“ฆ "Serial COM" v3.0.0 (Beta) RELEASE NOTES

  • The "Serial COM" 3.0.05 Plugin now works nativelley in Unreal Engine 4.27/4.26/4.24 (PARTIAL SUPPORT WITH UE 5EA*) without having to re-build the project and possibly not be able to re-build for the lack of missing SDK's requirements.
  • Unreal Engine 5(Early Access) still requires to rebuild the plugin. UE5 is able to rebuild the plugin. Until a new method to rebuild the plugin for UE5 is available, this is the only version compatible with UE5.
  • The new plugin will appear in your plugin list as "Communication Serial Port (Serial COM)". On your blueprints, is going to be listed in the "Communication Serial" category list instead of "UE4Duino". Search for "Arduino, Serial, Communication" will also show the results for these functions.
  • Added Flow Control from the last UE4Duino 2.2.5's Pull request from "SG1EmberWolf"(https://github.com/SG1EmberWolf)
  • Added "Open Serial Port with Flow Control"
  • Added "Open Serial Port with Target and Flow Control"
  • The new module name changed from "UE4Duino" to "SERIALCOM". That also means that both plugins (potentially) can live together inside a blueprint without causing conflicts, but is not recommended.
  • Internally, changed naming of "Serial.h" files includes name. This "Serial.h" is very popular in many libraries. To avoid possible future corruption and confusion, it was renamed to "SerialCom.h".
  • + 11 more

๐Ÿ“ฆ Blueprint Example

  • -----------------------------------------------------------------------------------------------------
  • Ramiro Montes De Oca (Ramiro's Lab)
  • Discord: https://discord.ramiroslab.com
  • YouTube: https://youtube.ramiroslab.com
  • Github: https://github.ramiroslab.com
  • ----------------------------------------------------------------------------------------------------
  • Copyright (c) 2015 v1 FusionLabz/Gryzly32 (UE4Duino)
  • Copyright (c) 2018-2020 v2 Rodrigo Villani Pereira (UE4Duino)
  • + 1 more
SerialCOM_v3.0.0.4
videofeedbackvideofeedbackยท4y agoยทDecember 7, 2021
GitHub

๐Ÿ“ฆ Renamed Functions:

  • -----------------------------------------------------------------------------------
  • UE4Duino v2.2.5 Serial COM v 3.0.0 (Beta)
  • Close Port - Close Serial Port
  • Flash Port - Flash Serial Port
  • Open Port - Open Serial Port
  • ---------- - (New) Open Serial Port with Flow Control
  • Open Port with Target - (New) Open Serial Port with Target and Flow Control
  • Get Port Number - Get Serial Port Number
  • + 15 more

๐Ÿ“ฆ "Serial COM" v3.0.0 (Beta) RELEASE NOTES

  • The "Serial COM" 3.0.0 Plugin now works nativelley in Unreal Engine 4.27/4.26/4.24 (PARTIAL SUPPORT WITH UE 5EA*) without having to re-build the project and possibly not be able to re-build for the lack of missing SDK's requirements.
  • Unreal Engine 5(Early Access) still requires to rebuild the plugin. UE5 is able to rebuild the plugin. Until a new method to rebuild the plugin for UE5 is available, this is the only version compatible with UE5.
  • The new plugin will appear in your plugin list as "Communication Serial Port (Serial COM)". On your blueprints, is going to be listed in the "Communication Serial" category list instead of "UE4Duino". Search for "Arduino, Serial, Communication" will also show the results for these functions.
  • Added Flow Control from the last UE4Duino 2.2.5's Pull request from "SG1EmberWolf"(https://github.com/SG1EmberWolf)
  • Added "Open Serial Port with Flow Control"
  • Added "Open Serial Port with Target and Flow Control"
  • The new module name changed from "UE4Duino" to "SERIALCOM". That also means that both plugins (potentially) can live together inside a blueprint without causing conflicts, but is not recommended.
  • Internally, changed naming of "Serial.h" files includes name. This "Serial.h" is very popular in many libraries. To avoid possible future corruption and confusion, it was renamed to "SerialCom.h".
  • + 11 more

๐Ÿ“ฆ Blueprint Example

  • -----------------------------------------------------------------------------------------------------
  • Ramiro Montes De Oca (Ramiro's Lab)
  • Discord: https://discord.ramiroslab.com
  • YouTube: https://youtube.ramiroslab.com
  • Github: https://github.ramiroslab.com
  • ----------------------------------------------------------------------------------------------------
  • Copyright (c) 2015 v1 FusionLabz/Gryzly32 (UE4Duino)
  • Copyright (c) 2018-2020 v2 Rodrigo Villani Pereira (UE4Duino)
  • + 1 more