โUI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.โ
โCompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!โ
โThis package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.โ
โCapture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective enough. The captured snapshot can be used as a background for a UI panel.โ