GitPedia
JasonXuDeveloper

JasonXuDeveloper/JEngine

The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

30 Releases
Latest: 4mo ago
v1.1.61.1.6Latest
jengine-release-bot[bot]jengine-release-bot[bot]·4mo ago·February 8, 2026
GitHub

✨ Features

  • core,ui: add configurable Bootstrap text and JTabView component ([#624](https://github.com/JasonXuDeveloper/JEngine/pull/624))

🐛 🐛 Bug Fixes

  • core: bump Nino to fix Dictionary serialization in HybridCLR ([#627](https://github.com/JasonXuDeveloper/JEngine/pull/627))
  • core: auto-detect manifest decryption in PreprocessBuildCatalog ([#626](https://github.com/JasonXuDeveloper/JEngine/pull/626))

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.1.51.1.5
jengine-release-bot[bot]jengine-release-bot[bot]·4mo ago·February 1, 2026
GitHub

✨ Features

  • ui: add JContainer component with max-width constraints ([#613](https://github.com/JasonXuDeveloper/JEngine/pull/613))

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.1.41.1.4
jengine-release-bot[bot]jengine-release-bot[bot]·4mo ago·January 30, 2026
GitHub

🐛 🐛 Bug Fixes

  • util: use using statement for JAction in Reset_AllowsReuse test ([#611](https://github.com/JasonXuDeveloper/JEngine/pull/611))
  • core: reset error baseline after filtering YooAsset catalog errors ([#610](https://github.com/JasonXuDeveloper/JEngine/pull/610))

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.1.31.1.3
jengine-release-bot[bot]jengine-release-bot[bot]·4mo ago·January 30, 2026
GitHub

✨ Features

  • util: add JAction parallel execution and improve test coverage ([#607](https://github.com/JasonXuDeveloper/JEngine/pull/607))

🐛 🐛 Bug Fixes

  • ci: preprocess coverage paths before Codecov upload ([#606](https://github.com/JasonXuDeveloper/JEngine/pull/606))

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.1.21.1.2
jengine-release-bot[bot]jengine-release-bot[bot]·4mo ago·January 30, 2026
GitHub

✨ Features

  • ci: add Codecov upload to release workflow ([#605](https://github.com/JasonXuDeveloper/JEngine/pull/605))

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.1.11.1.1
jengine-release-bot[bot]jengine-release-bot[bot]·4mo ago·January 30, 2026
GitHub

🐛 🐛 Bug Fixes

  • ci: resolve Codecov path mismatch causing unusable reports ([#603](https://github.com/JasonXuDeveloper/JEngine/pull/603))

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.1.01.1.0
jengine-release-bot[bot]jengine-release-bot[bot]·4mo ago·January 29, 2026
GitHub

✨ Features

  • docs: add Claude Code plugin for AI-assisted development ([#598](https://github.com/JasonXuDeveloper/JEngine/pull/598))
  • ui: modernize editor UI with monochrome design system ([#592](https://github.com/JasonXuDeveloper/JEngine/pull/592))

🐛 🐛 Bug Fixes

  • plugin: correct skills paths to include .claude-plugin prefix ([#601](https://github.com/JasonXuDeveloper/JEngine/pull/601))
  • plugin: restructure to .claude-plugin for Claude Code compatibility ([#600](https://github.com/JasonXuDeveloper/JEngine/pull/600))
  • ci: use JEngine Release Bot for plugin releases ([#599](https://github.com/JasonXuDeveloper/JEngine/pull/599))
  • ci: resolve codecov coverage reporting and add UI package docs ([#597](https://github.com/JasonXuDeveloper/JEngine/pull/597))
  • core: convert AsyncOperation to UniTask for Unity 6 compatibility ([#595](https://github.com/JasonXuDeveloper/JEngine/pull/595))

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.0.101.0.10
jengine-release-bot[bot]jengine-release-bot[bot]·4mo ago·January 27, 2026
GitHub

✨ Features

  • ci: migrate from Claude to GitHub Copilot code review ([#588](https://github.com/JasonXuDeveloper/JEngine/pull/588))
  • add CLA Assistant and Scorecard configuration ([#579](https://github.com/JasonXuDeveloper/JEngine/pull/579))
  • add OSS health improvements and automation ([#577](https://github.com/JasonXuDeveloper/JEngine/pull/577))

🐛 🐛 Bug Fixes

  • core: resolve SceneHandle ambiguous reference in Unity 6 ([#589](https://github.com/JasonXuDeveloper/JEngine/pull/589))
  • ci: add pull-requests write permission for Claude review comments ([#585](https://github.com/JasonXuDeveloper/JEngine/pull/585))
  • ci: fix auto-approve to check claude[bot] comment ([#583](https://github.com/JasonXuDeveloper/JEngine/pull/583))
  • ci: move write permissions to job level for Scorecard compliance ([#581](https://github.com/JasonXuDeveloper/JEngine/pull/581))
  • add auto-approve workflow and fix scorecard config ([#580](https://github.com/JasonXuDeveloper/JEngine/pull/580))
  • resolve remaining CodeQL security issues ([#573](https://github.com/JasonXuDeveloper/JEngine/pull/573))
  • address CodeQL security and code quality issues ([#572](https://github.com/JasonXuDeveloper/JEngine/pull/572))

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.0.91.0.9
jengine-release-bot[bot]jengine-release-bot[bot]·5mo ago·January 25, 2026
GitHub

✨ Features

  • ci: add DCO sign-off check for pull requests ([#558](https://github.com/JasonXuDeveloper/JEngine/pull/558))
  • ci: include non-conventional commits in changelog ([#557](https://github.com/JasonXuDeveloper/JEngine/pull/557))
  • ci: add automated testing and release workflows ([#554](https://github.com/JasonXuDeveloper/JEngine/pull/554))

🐛 🐛 Bug Fixes

  • ci: use app token for releases and consistent CHANGE.md formatting ([#571](https://github.com/JasonXuDeveloper/JEngine/pull/571))
  • ci: revert 1.0.7 release and fix workflow bugs ([#570](https://github.com/JasonXuDeveloper/JEngine/pull/570))
  • ci: use pipe delimiter in sed to avoid URL slash conflict ([#569](https://github.com/JasonXuDeveloper/JEngine/pull/569))
  • ci: improve changelog with PR hyperlinks and proper contributors ([#568](https://github.com/JasonXuDeveloper/JEngine/pull/568))
  • ci: use awk for reliable README multiline replacement ([#567](https://github.com/JasonXuDeveloper/JEngine/pull/567))
  • ci: improve release workflow ([#566](https://github.com/JasonXuDeveloper/JEngine/pull/566))
  • ci: store regex in variable to fix bash parsing error ([#564](https://github.com/JasonXuDeveloper/JEngine/pull/564))
  • ci: use buildless mode for CodeQL Unity analysis ([#563](https://github.com/JasonXuDeveloper/JEngine/pull/563))
  • + 2 more

📋 📦 Other Changes

  • Revert "chore(release): v1.0.6" ([#565](https://github.com/JasonXuDeveloper/JEngine/pull/565))
  • Fix build error handling and refactor Panel.cs ([#552](https://github.com/JasonXuDeveloper/JEngine/pull/552))
  • Fix play mode test issues and refactor test code ([#551](https://github.com/JasonXuDeveloper/JEngine/pull/551))
  • Fix play mode tests jumping to init scene instead of running ([#550](https://github.com/JasonXuDeveloper/JEngine/pull/550))
  • Fix C# 9.0 Compilation Errors ([#548](https://github.com/JasonXuDeveloper/JEngine/pull/548))
  • Add JEngine.Util package ([#543](https://github.com/JasonXuDeveloper/JEngine/pull/543))
  • Add rootNamespace and TestRunnerCallbacks to JEngine.Core ([#545](https://github.com/JasonXuDeveloper/JEngine/pull/545))
  • Add CLAUDE.md and GitHub Copilot custom instructions ([#547](https://github.com/JasonXuDeveloper/JEngine/pull/547))
  • + 7 more

📦 👥 Contributors

  • [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
  • ---

📦 📦 Installation

  • Install via [OpenUPM](https://openupm.com/):
  • ```bash
  • openupm add com.jasonxudeveloper.jengine.core
  • openupm add com.jasonxudeveloper.jengine.util
  • ```

📝 📖 Documentation

  • [English Documentation](https://jengine.xgamedev.net/)
  • [中文文档](https://jengine.xgamedev.net/zh/)
  • ---
  • *This release was automatically created by the JEngine Release Bot*
v1.0.51.0.5
JasonXuDeveloperJasonXuDeveloper·7mo ago·October 29, 2025
GitHub

📋 Changes

  • Fixed missing HotUpdate Monobehaviour issue
  • Supported Standalone mode
v1.0.41.0.4
JasonXuDeveloperJasonXuDeveloper·8mo ago·October 15, 2025
GitHub

📋 Changes

  • Fixed `AddComponent<T>` and `GetComponent<T>` issue under editor
1.0.3
JasonXuDeveloperJasonXuDeveloper·8mo ago·October 15, 2025
GitHub

📋 Changes

  • Supported Unity CDN (UOS)
  • Optimized WebGL asset loading throughput
v1.0.21.0.2
JasonXuDeveloperJasonXuDeveloper·8mo ago·October 15, 2025
GitHub

📋 Changes

  • Fixed development and server setting save issue
  • Allowed loading hot code's pdb file in order to debug in unity editor
  • Updated Nino to the latest verstion
  • Updated Unity to the latest 2022 LTS (fixing CVE)
v1.0.11.0.1
JasonXuDeveloperJasonXuDeveloper·9mo ago·September 28, 2025
GitHub

📋 Changes

  • AssetBundle Encryption support (XOR, AES, ChaCha20)
  • Code Obfuscation support by using Obfuz to protect almost all code
  • Dramatically improved hot update code execution performance by migrating to HybridCLR
  • Enhanced game development experience (no more extra user procedure when writing any kind of hot update code)
  • MiniGame support for WeChat, TikTok, Alipay and TapTap
v1.0.01.0.0
JasonXuDeveloperJasonXuDeveloper·9mo ago·September 22, 2025
GitHub

📋 Changes

  • AssetBundle Encryption support (XOR, AES, ChaCha20)
  • Code Obfuscation support by using Obfuz to protect almost all code
  • Dramatically improved hot update code execution performance by migrating to HybridCLR
  • Enhanced game development experience (no more extra user procedure when writing any kinds of hot update code)
  • MiniGame support for WeChat, TikTok, Alipay and TapTap
v0.8.0f70.8.0f7
JasonXuDeveloperJasonXuDeveloper·2y ago·October 20, 2023
GitHub

📋 What's Changed

  • sync with master by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/474
  • fixed several of bugs + implemented awaitable threadMgr methods by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/483
  • fixed #484 #485 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/486
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/490
  • fixed jump scene error by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/491
  • merge bug fix by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/492
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/495
  • fixed some issues by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/497
  • + 3 more
v0.8.0f60.8.0f6
JasonXuDeveloperJasonXuDeveloper·3y ago·May 27, 2023
GitHub

📋 What's Changed

  • fix crash on android 32bit
  • fix block calling LoadScene
  • v0.8.0f6 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/473
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f5...0.8.0f6
v0.8.0f50.8.0f5
JasonXuDeveloperJasonXuDeveloper·3y ago·May 6, 2023
GitHub

📋 What's Changed

  • v0.8.0f5 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/470
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f4...0.8.0f5
v0.8.0f40.8.0f4
JasonXuDeveloperJasonXuDeveloper·3y ago·April 20, 2023
GitHub

📋 What's Changed

  • update optimizer by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/466
  • merge dev by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/467
  • update doc by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/468
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f3...0.8.0f4
v0.8.0f30.8.0f3
JasonXuDeveloperJasonXuDeveloper·3y ago·April 19, 2023
GitHub

📋 What's Changed

  • merge dev by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/465
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f2...0.8.0f3
v0.8.0f20.8.0f2
JasonXuDeveloperJasonXuDeveloper·3y ago·April 16, 2023
GitHub

📋 What's Changed

  • merge dev by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/464
  • fixed #463
  • optimized ClassBind/LifeCycleMgr
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f1...0.8.0f2
v0.8.0f10.8.0f1
JasonXuDeveloperJasonXuDeveloper·3y ago·April 12, 2023
GitHub

📋 What's Changed

  • fix async lifecycle bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/462
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0...0.8.0f1
v0.8.00.8.0
JasonXuDeveloperJasonXuDeveloper·3y ago·April 11, 2023
GitHub

📋 What's Changed

  • fixed #416 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/417
  • fixed Nino issue #31 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/418
  • fix Serialize spell by @tpxxn in https://github.com/JasonXuDeveloper/JEngine/pull/421
  • merge dev branch by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/422
  • fixed #419 #420 #423 #424 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/425
  • updated readme + updated npm by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/426
  • fixed wrong class name on classbind editor inspector by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/427
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/430
  • + 26 more

New Contributors

  • @tpxxn made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/421
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.5...0.8.0
v0.7.5c0.7.5c
JasonXuDeveloperJasonXuDeveloper·3y ago·December 31, 2022
GitHub

📋 What's Changed

  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/430
  • fixed ClassBind load Image bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/433
  • fixed #432 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/435
  • fixed several of bugs by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/440
  • fixed #437 + updated nino by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/441
  • fixed several of bugs + updated nino.shared + optimized performance by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/442
  • fixed nino.serialization bug + fixed ws bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/444
  • fixed #445 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/447
  • + 3 more
v0.7.5b0.7.5b
JasonXuDeveloperJasonXuDeveloper·3y ago·October 26, 2022
GitHub

📋 What's Changed

  • fixed #416 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/417
  • fixed Nino issue #31 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/418
  • fix Serialize spell by @tpxxn in https://github.com/JasonXuDeveloper/JEngine/pull/421
  • merge dev branch by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/422
  • fixed #419 #420 #423 #424 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/425
  • updated readme + updated npm by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/426
  • fixed wrong class name on classbind editor inspector by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/427

New Contributors

  • @tpxxn made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/421
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.5...0.7.5b
v0.7.50.7.5
JasonXuDeveloperJasonXuDeveloper·3y ago·October 8, 2022
GitHub

📋 Changes

  • Updated ILRuntime to v2.1.0
  • Optimized code register workflow
  • Optimized JStream buffer strategy
  • Optimized ClassBind performance and GC
  • Optimized JEngine Initialize procedure and performance
  • Optimized LifeCycleMgr performance and GC
  • Optimized ```FindObjectsOfType``` performance and GC
  • Optimized JBehaviour performance and GC, removed its dependence to ```MonoBehaviour```
  • + 1 more

📋 What's Changed

  • sync by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/400
  • Development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/401
  • v0.7.5beta1 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/403
  • fixed reload bug in ClassBindMgr + optimized FindObjectsOfType perfor… by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/404
  • fixed loom thread bug + add new symbol by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/407
  • 0.7.5 beta by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/409
  • fixed LifeCycleMgr lifecycle bug + update nino by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/410
  • fixed #406 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/411
  • + 5 more
v0.7.40.7.4
JasonXuDeveloperJasonXuDeveloper·3y ago·September 22, 2022
GitHub

📋 Changes

  • Bug fixed
  • Imported high performance C# library Nino
  • Optimized JBehaviour performance and GC
  • Optimized MonoBehaviour update logics and GC
  • Optimized blockwised decrypt intepret module's allocated memroy size and GC

📋 What's Changed

  • fixed #380 + fixed JBehaviour bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/382
  • Update docs address by @zyowo in https://github.com/JasonXuDeveloper/JEngine/pull/387
  • merge from development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/390
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/391
  • memory optimization by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/392
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/393
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/394
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/396
  • + 1 more

New Contributors

  • @zyowo made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/387
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.3...0.7.4
v0.7.30.7.3
JasonXuDeveloperJasonXuDeveloper·3y ago·July 31, 2022
GitHub

📋 Changes

  • Bug fixed
  • Updated ILRuntime
  • Updated Bundle Master
  • Enhanced JBehaviour performance
  • Enhanced ClassBind runtime performance
  • Almost no GC allocation async wait method

📋 What's Changed

  • fixed #334 + a few updates by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/336
  • fixed JPrefab bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/337
  • fixed #329 #339 #340 #341 #342 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/345
  • fixed Updater return statement when remote server is unavailable by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/346
  • fixed #347 + updated dod by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/348
  • fixed #349 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/350
  • 0.7.3 beta by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/354
  • fix build exception by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/356
  • + 17 more
v0.7.20.7.2
JasonXuDeveloperJasonXuDeveloper·4y ago·May 23, 2022
GitHub

📦 Updates

  • Bug fixed
  • Enhanced framework code
  • Enhanced Lifecycle
  • Updated ETTask
  • Enhanced JAction
  • Enhanced JBehaviour
  • Enhanced Unity Exception StackTrace
  • HotUpdateResource support Blacklist
  • + 2 more

📋 What's Changed

  • BPath变量名称出现减号错误情况修复 by @i0gan in https://github.com/JasonXuDeveloper/JEngine/pull/298
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/300
  • 监听下载进度 监听到的FinishDownLoadBundleCount数量少一个 by @clksaaa in https://github.com/JasonXuDeveloper/JEngine/pull/301
  • merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/306
  • Development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/307
  • Development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/322
  • updated npm + readme by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/323
  • fixed display error by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/324
  • + 5 more

New Contributors

  • @i0gan made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/298
  • @clksaaa made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/301
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.1...0.7.2
v0.7.10.7.1
JasonXuDeveloperJasonXuDeveloper·4y ago·April 11, 2022
GitHub

📋 What's Changed

  • Update ILRuntime v2.0.2
  • Support multiple hot update packages
  • Removed XAsset
  • Imported BundleMaster
  • fixed #271 and #272 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/277
  • 根据proto相对路径生成cs文件 by @CxDtreeg in https://github.com/JasonXuDeveloper/JEngine/pull/278
  • Development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/282
  • JEngine v0.7.1 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/283
  • + 10 more

New Contributors

  • @CxDtreeg made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/278
  • Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.0...0.7.1