JasonXuDeveloper/JEngine
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
✨ ✨ Features
- core,ui: add configurable Bootstrap text and JTabView component ([#624](https://github.com/JasonXuDeveloper/JEngine/pull/624))
🐛 🐛 Bug Fixes
- core: bump Nino to fix Dictionary serialization in HybridCLR ([#627](https://github.com/JasonXuDeveloper/JEngine/pull/627))
- core: auto-detect manifest decryption in PreprocessBuildCatalog ([#626](https://github.com/JasonXuDeveloper/JEngine/pull/626))
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
✨ ✨ Features
- ui: add JContainer component with max-width constraints ([#613](https://github.com/JasonXuDeveloper/JEngine/pull/613))
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
🐛 🐛 Bug Fixes
- util: use using statement for JAction in Reset_AllowsReuse test ([#611](https://github.com/JasonXuDeveloper/JEngine/pull/611))
- core: reset error baseline after filtering YooAsset catalog errors ([#610](https://github.com/JasonXuDeveloper/JEngine/pull/610))
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
✨ ✨ Features
- util: add JAction parallel execution and improve test coverage ([#607](https://github.com/JasonXuDeveloper/JEngine/pull/607))
🐛 🐛 Bug Fixes
- ci: preprocess coverage paths before Codecov upload ([#606](https://github.com/JasonXuDeveloper/JEngine/pull/606))
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
✨ ✨ Features
- ci: add Codecov upload to release workflow ([#605](https://github.com/JasonXuDeveloper/JEngine/pull/605))
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
🐛 🐛 Bug Fixes
- ci: resolve Codecov path mismatch causing unusable reports ([#603](https://github.com/JasonXuDeveloper/JEngine/pull/603))
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
✨ ✨ Features
- docs: add Claude Code plugin for AI-assisted development ([#598](https://github.com/JasonXuDeveloper/JEngine/pull/598))
- ui: modernize editor UI with monochrome design system ([#592](https://github.com/JasonXuDeveloper/JEngine/pull/592))
🐛 🐛 Bug Fixes
- plugin: correct skills paths to include .claude-plugin prefix ([#601](https://github.com/JasonXuDeveloper/JEngine/pull/601))
- plugin: restructure to .claude-plugin for Claude Code compatibility ([#600](https://github.com/JasonXuDeveloper/JEngine/pull/600))
- ci: use JEngine Release Bot for plugin releases ([#599](https://github.com/JasonXuDeveloper/JEngine/pull/599))
- ci: resolve codecov coverage reporting and add UI package docs ([#597](https://github.com/JasonXuDeveloper/JEngine/pull/597))
- core: convert AsyncOperation to UniTask for Unity 6 compatibility ([#595](https://github.com/JasonXuDeveloper/JEngine/pull/595))
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- openupm add com.jasonxudeveloper.jengine.ui # Optional: UI utilities
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
✨ ✨ Features
- ci: migrate from Claude to GitHub Copilot code review ([#588](https://github.com/JasonXuDeveloper/JEngine/pull/588))
- add CLA Assistant and Scorecard configuration ([#579](https://github.com/JasonXuDeveloper/JEngine/pull/579))
- add OSS health improvements and automation ([#577](https://github.com/JasonXuDeveloper/JEngine/pull/577))
🐛 🐛 Bug Fixes
- core: resolve SceneHandle ambiguous reference in Unity 6 ([#589](https://github.com/JasonXuDeveloper/JEngine/pull/589))
- ci: add pull-requests write permission for Claude review comments ([#585](https://github.com/JasonXuDeveloper/JEngine/pull/585))
- ci: fix auto-approve to check claude[bot] comment ([#583](https://github.com/JasonXuDeveloper/JEngine/pull/583))
- ci: move write permissions to job level for Scorecard compliance ([#581](https://github.com/JasonXuDeveloper/JEngine/pull/581))
- add auto-approve workflow and fix scorecard config ([#580](https://github.com/JasonXuDeveloper/JEngine/pull/580))
- resolve remaining CodeQL security issues ([#573](https://github.com/JasonXuDeveloper/JEngine/pull/573))
- address CodeQL security and code quality issues ([#572](https://github.com/JasonXuDeveloper/JEngine/pull/572))
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
✨ ✨ Features
- ci: add DCO sign-off check for pull requests ([#558](https://github.com/JasonXuDeveloper/JEngine/pull/558))
- ci: include non-conventional commits in changelog ([#557](https://github.com/JasonXuDeveloper/JEngine/pull/557))
- ci: add automated testing and release workflows ([#554](https://github.com/JasonXuDeveloper/JEngine/pull/554))
🐛 🐛 Bug Fixes
- ci: use app token for releases and consistent CHANGE.md formatting ([#571](https://github.com/JasonXuDeveloper/JEngine/pull/571))
- ci: revert 1.0.7 release and fix workflow bugs ([#570](https://github.com/JasonXuDeveloper/JEngine/pull/570))
- ci: use pipe delimiter in sed to avoid URL slash conflict ([#569](https://github.com/JasonXuDeveloper/JEngine/pull/569))
- ci: improve changelog with PR hyperlinks and proper contributors ([#568](https://github.com/JasonXuDeveloper/JEngine/pull/568))
- ci: use awk for reliable README multiline replacement ([#567](https://github.com/JasonXuDeveloper/JEngine/pull/567))
- ci: improve release workflow ([#566](https://github.com/JasonXuDeveloper/JEngine/pull/566))
- ci: store regex in variable to fix bash parsing error ([#564](https://github.com/JasonXuDeveloper/JEngine/pull/564))
- ci: use buildless mode for CodeQL Unity analysis ([#563](https://github.com/JasonXuDeveloper/JEngine/pull/563))
- + 2 more
📋 📦 Other Changes
- Revert "chore(release): v1.0.6" ([#565](https://github.com/JasonXuDeveloper/JEngine/pull/565))
- Fix build error handling and refactor Panel.cs ([#552](https://github.com/JasonXuDeveloper/JEngine/pull/552))
- Fix play mode test issues and refactor test code ([#551](https://github.com/JasonXuDeveloper/JEngine/pull/551))
- Fix play mode tests jumping to init scene instead of running ([#550](https://github.com/JasonXuDeveloper/JEngine/pull/550))
- Fix C# 9.0 Compilation Errors ([#548](https://github.com/JasonXuDeveloper/JEngine/pull/548))
- Add JEngine.Util package ([#543](https://github.com/JasonXuDeveloper/JEngine/pull/543))
- Add rootNamespace and TestRunnerCallbacks to JEngine.Core ([#545](https://github.com/JasonXuDeveloper/JEngine/pull/545))
- Add CLAUDE.md and GitHub Copilot custom instructions ([#547](https://github.com/JasonXuDeveloper/JEngine/pull/547))
- + 7 more
📦 👥 Contributors
- [@JasonXuDeveloper](https://github.com/JasonXuDeveloper)
- ---
📦 📦 Installation
- Install via [OpenUPM](https://openupm.com/):
- ```bash
- openupm add com.jasonxudeveloper.jengine.core
- openupm add com.jasonxudeveloper.jengine.util
- ```
📝 📖 Documentation
- [English Documentation](https://jengine.xgamedev.net/)
- [中文文档](https://jengine.xgamedev.net/zh/)
- ---
- *This release was automatically created by the JEngine Release Bot*
📋 Changes
- Fixed missing HotUpdate Monobehaviour issue
- Supported Standalone mode
📋 Changes
- Fixed `AddComponent<T>` and `GetComponent<T>` issue under editor
📋 Changes
- Supported Unity CDN (UOS)
- Optimized WebGL asset loading throughput
📋 Changes
- Fixed development and server setting save issue
- Allowed loading hot code's pdb file in order to debug in unity editor
- Updated Nino to the latest verstion
- Updated Unity to the latest 2022 LTS (fixing CVE)
📋 Changes
- AssetBundle Encryption support (XOR, AES, ChaCha20)
- Code Obfuscation support by using Obfuz to protect almost all code
- Dramatically improved hot update code execution performance by migrating to HybridCLR
- Enhanced game development experience (no more extra user procedure when writing any kind of hot update code)
- MiniGame support for WeChat, TikTok, Alipay and TapTap
📋 Changes
- AssetBundle Encryption support (XOR, AES, ChaCha20)
- Code Obfuscation support by using Obfuz to protect almost all code
- Dramatically improved hot update code execution performance by migrating to HybridCLR
- Enhanced game development experience (no more extra user procedure when writing any kinds of hot update code)
- MiniGame support for WeChat, TikTok, Alipay and TapTap
📋 What's Changed
- sync with master by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/474
- fixed several of bugs + implemented awaitable threadMgr methods by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/483
- fixed #484 #485 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/486
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/490
- fixed jump scene error by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/491
- merge bug fix by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/492
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/495
- fixed some issues by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/497
- + 3 more
📋 What's Changed
- fix crash on android 32bit
- fix block calling LoadScene
- v0.8.0f6 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/473
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f5...0.8.0f6
📋 What's Changed
- v0.8.0f5 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/470
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f4...0.8.0f5
📋 What's Changed
- update optimizer by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/466
- merge dev by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/467
- update doc by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/468
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f3...0.8.0f4
📋 What's Changed
- merge dev by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/465
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f2...0.8.0f3
📋 What's Changed
- merge dev by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/464
- fixed #463
- optimized ClassBind/LifeCycleMgr
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0f1...0.8.0f2
📋 What's Changed
- fix async lifecycle bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/462
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.8.0...0.8.0f1
📋 What's Changed
- fixed #416 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/417
- fixed Nino issue #31 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/418
- fix Serialize spell by @tpxxn in https://github.com/JasonXuDeveloper/JEngine/pull/421
- merge dev branch by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/422
- fixed #419 #420 #423 #424 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/425
- updated readme + updated npm by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/426
- fixed wrong class name on classbind editor inspector by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/427
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/430
- + 26 more
✨ New Contributors
- @tpxxn made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/421
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.5...0.8.0
📋 What's Changed
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/430
- fixed ClassBind load Image bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/433
- fixed #432 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/435
- fixed several of bugs by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/440
- fixed #437 + updated nino by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/441
- fixed several of bugs + updated nino.shared + optimized performance by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/442
- fixed nino.serialization bug + fixed ws bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/444
- fixed #445 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/447
- + 3 more
📋 What's Changed
- fixed #416 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/417
- fixed Nino issue #31 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/418
- fix Serialize spell by @tpxxn in https://github.com/JasonXuDeveloper/JEngine/pull/421
- merge dev branch by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/422
- fixed #419 #420 #423 #424 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/425
- updated readme + updated npm by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/426
- fixed wrong class name on classbind editor inspector by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/427
✨ New Contributors
- @tpxxn made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/421
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.5...0.7.5b
📋 Changes
- Updated ILRuntime to v2.1.0
- Optimized code register workflow
- Optimized JStream buffer strategy
- Optimized ClassBind performance and GC
- Optimized JEngine Initialize procedure and performance
- Optimized LifeCycleMgr performance and GC
- Optimized ```FindObjectsOfType``` performance and GC
- Optimized JBehaviour performance and GC, removed its dependence to ```MonoBehaviour```
- + 1 more
📋 What's Changed
- sync by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/400
- Development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/401
- v0.7.5beta1 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/403
- fixed reload bug in ClassBindMgr + optimized FindObjectsOfType perfor… by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/404
- fixed loom thread bug + add new symbol by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/407
- 0.7.5 beta by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/409
- fixed LifeCycleMgr lifecycle bug + update nino by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/410
- fixed #406 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/411
- + 5 more
📋 Changes
- Bug fixed
- Imported high performance C# library Nino
- Optimized JBehaviour performance and GC
- Optimized MonoBehaviour update logics and GC
- Optimized blockwised decrypt intepret module's allocated memroy size and GC
📋 What's Changed
- fixed #380 + fixed JBehaviour bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/382
- Update docs address by @zyowo in https://github.com/JasonXuDeveloper/JEngine/pull/387
- merge from development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/390
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/391
- memory optimization by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/392
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/393
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/394
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/396
- + 1 more
✨ New Contributors
- @zyowo made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/387
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.3...0.7.4
📋 Changes
- Bug fixed
- Updated ILRuntime
- Updated Bundle Master
- Enhanced JBehaviour performance
- Enhanced ClassBind runtime performance
- Almost no GC allocation async wait method
📋 What's Changed
- fixed #334 + a few updates by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/336
- fixed JPrefab bug by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/337
- fixed #329 #339 #340 #341 #342 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/345
- fixed Updater return statement when remote server is unavailable by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/346
- fixed #347 + updated dod by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/348
- fixed #349 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/350
- 0.7.3 beta by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/354
- fix build exception by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/356
- + 17 more
📦 Updates
- Bug fixed
- Enhanced framework code
- Enhanced Lifecycle
- Updated ETTask
- Enhanced JAction
- Enhanced JBehaviour
- Enhanced Unity Exception StackTrace
- HotUpdateResource support Blacklist
- + 2 more
📋 What's Changed
- BPath变量名称出现减号错误情况修复 by @i0gan in https://github.com/JasonXuDeveloper/JEngine/pull/298
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/300
- 监听下载进度 监听到的FinishDownLoadBundleCount数量少一个 by @clksaaa in https://github.com/JasonXuDeveloper/JEngine/pull/301
- merge by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/306
- Development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/307
- Development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/322
- updated npm + readme by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/323
- fixed display error by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/324
- + 5 more
✨ New Contributors
- @i0gan made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/298
- @clksaaa made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/301
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.1...0.7.2
📋 What's Changed
- Update ILRuntime v2.0.2
- Support multiple hot update packages
- Removed XAsset
- Imported BundleMaster
- fixed #271 and #272 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/277
- 根据proto相对路径生成cs文件 by @CxDtreeg in https://github.com/JasonXuDeveloper/JEngine/pull/278
- Development by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/282
- JEngine v0.7.1 by @JasonXuDeveloper in https://github.com/JasonXuDeveloper/JEngine/pull/283
- + 10 more
✨ New Contributors
- @CxDtreeg made their first contribution in https://github.com/JasonXuDeveloper/JEngine/pull/278
- Full Changelog: https://github.com/JasonXuDeveloper/JEngine/compare/0.7.0...0.7.1
