Godot scraps
Experimental projects for learning the Godot engine
**godot scraps** is a Experimental projects for learning the Godot engine The project is written primarily in GDScript, distributed under the MIT License license, first published in 2018. Key topics include: character-controller, experimental, godot-engine, godot-scraps, texture.
godot-scraps
Experimental projects for learning the Godot engine
water_shader
An ocean shader based on MrMinimal's water shader
A video explanation of an early version of the shader:
cube_clicker
a cube clicking game based on Jeremy Bullock's point & click game tutorial
render_target
an example of how to use viewport textures, a.k.a "render target" textures
character_controller
a character controller in a 3d level based on Jeremy Bullock's basic 3d tutorials
Contributors
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