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DragonBonesJS

DragonBones TypeScript / JavaScript Runtime

From DragonBones·Updated June 22, 2026·View on GitHub·

* [Egret](http://www.egret.com/) - [How to use DragonBones in Egret](./Egret/) * [PixiJS](http://www.pixijs.com/) - [How to use DragonBones in PixiJS](./Pixi/) * [Phaser](https://phaser.io/) - [How to use DragonBones in Phaser](./Phaser/) * [Hilo](http://hiloteam.github.io/) - [How to use DragonBones in Hilo](./Hilo/) * [Cocos creator](http://www.cocos.com/) - [How to use DragonBones in Cocos creator](./Cocos/) The project is written primarily in JavaScript, distributed under the MIT License license, first published in 2013. Key topics include: demos, dragonbones, egret, hilo, javascript.

Latest release: V3.0.1V3.0.1 Release
January 6, 2015View Changelog →

DragonBones JavaScript / TypeScript Runtime

中文 README

DragonBones common library

Highly suggest use LoongBones to create animation.

Supported engines

To learn more about

Online demos

PerformanceTest

Copyright (c) 2012-2025 The DragonBones team and other contributors.

Contributors

Showing top 12 contributors by commit count.

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This article is auto-generated from DragonBones/DragonBonesJS via the GitHub API.Last fetched: 6/25/2026