DragonBonesJS
DragonBones TypeScript / JavaScript Runtime
* [Egret](http://www.egret.com/) - [How to use DragonBones in Egret](./Egret/) * [PixiJS](http://www.pixijs.com/) - [How to use DragonBones in PixiJS](./Pixi/) * [Phaser](https://phaser.io/) - [How to use DragonBones in Phaser](./Phaser/) * [Hilo](http://hiloteam.github.io/) - [How to use DragonBones in Hilo](./Hilo/) * [Cocos creator](http://www.cocos.com/) - [How to use DragonBones in Cocos creator](./Cocos/) The project is written primarily in JavaScript, distributed under the MIT License license, first published in 2013. Key topics include: demos, dragonbones, egret, hilo, javascript.
DragonBones JavaScript / TypeScript Runtime
DragonBones common library
Highly suggest use LoongBones to create animation.
Supported engines
- Egret - How to use DragonBones in Egret
- PixiJS - How to use DragonBones in PixiJS
- Phaser - How to use DragonBones in Phaser
- Hilo - How to use DragonBones in Hilo
- Cocos creator - How to use DragonBones in Cocos creator
To learn more about
Online demos
Copyright (c) 2012-2025 The DragonBones team and other contributors.
Contributors
Showing top 12 contributors by commit count.

