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Pokemon Unity3D Entitas

Develop a Pokemon game based on Unity Engine(基于Unity开发精灵宝可梦游戏)

From IceLanguage·Updated May 8, 2026·View on GitHub·

Players can control the trainer into the grass, and the elves will fight the player in the grass. Players can choose to use props, capture sprites, switch sprites, select elf skills to attack, or leave the battle. This game allows players to fully enjoy the fun of the Elf battle and collection. The project is written primarily in C#, first published in 2018. Key topics include: entitas, game, pokemon, unity.

Pokemon_Unity3D_Entitas

Develop a Pokemon game based on Unity Engine

game instructions

Players can control the trainer into the grass, and the elves will fight the player in the grass. Players can choose to use props, capture sprites, switch sprites, select elf skills to attack, or leave the battle. This game allows players to fully enjoy the fun of the Elf battle and collection.

Game show

游戏展示

http://p9sfkx5v1.bkt.clouddn.com/2018-07-29_20-49-23.gif

Contributors

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This article is auto-generated from IceLanguage/Pokemon_Unity3D_Entitas via the GitHub API.Last fetched: 6/25/2026