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MegaMocapVR

A SteamVR powered mocap solution for Unreal Engine

From Megasteakman·Updated June 1, 2026·View on GitHub·

MegaMocapVR is a project for Unreal Engine used to drive humanoid character animation live in editor using SteamVR hardware. This motion can be used in take recorder for the creation of cinematics/animations or be used in streaming for VTuber applications. The project is distributed under the GNU General Public License v3.0 license, first published in 2021. Key topics include: animations, mocap, motion-capture, unreal-engine, vr.

MegaMocapVR is a project for Unreal Engine used to drive humanoid character animation live in editor using SteamVR hardware. This motion can be used in take recorder for the creation of cinematics/animations or be used in streaming for VTuber applications.

Mega Mocap VR is the proud recipient of an Epic MegaGrant!

EpicMegaGrantsBadge

Check out our 2022 sizzle reel!
YouTubeVideo

Quick Start Video
Complete set-up guide using Unreal Engine 5 done using early access: the process still applies to UE 5.0. Just replace the words 'VRMocap' with 'MMVR' and you should be good to go!
YouTubeVideo

Documentation
https://github.com/Megasteakman/MegaMocapVR/wiki

Watch our most recent short film made with MMVR that was made in 48 hours!:
YouTubeVideo
https://www.youtube.com/watch?v=N3mjv7ar4SA

Thanks so much, and I hope this project helps you create awesome streams and animations. I want this tool to be free for everyone to use, so if you add any features that might benefit others or fix any workflow painpoints I would love to incorporate those changes into the core of VRMocap!

https://ko-fi.com/megasteakman

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Contributors

Showing top 2 contributors by commit count.

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This article is auto-generated from Megasteakman/MegaMocapVR via the GitHub API.Last fetched: 6/14/2026