GitPedia

Processing imageprocessing

Collection of basic image processing algorithms for processing

From Milchreis·Updated June 4, 2026·View on GitHub·

This library collects various image processing algorithms and provides simple access to them. All algorithms are implemented in Java and runs without any other dependencies. Some algorithms are pretty standard and others maybe do you know from Photoshop. It starts with less basic features and grow over the last years. If you need high power performance better use [opencv for processing](https://github.com/atduskgreg/opencv-processing). The project is written primarily in HTML, distributed under the MIT License license, first published in 2018. Key topics include: brightness, contrast, dithering, edge-detection, halftone.

Latest release: 1.6.0Version 1.6.0
April 9, 2020View Changelog →

Image processing for Processing

This library collects various image processing algorithms and provides simple access to them. All algorithms are implemented
in Java and runs without any other dependencies. Some algorithms are pretty standard and others maybe do you know from Photoshop.
It starts with less basic features and grow over the last years.
If you need high power performance better use opencv for processing.

If you like this project and you want to keep me awake 🤪

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Installation

If you want to use this library in your processing sketch you can download it via the integrated Contribution Manager.

alt install

Examples

Overview

The following algorithms are supported in this library. Click on the link to see an example image and a code snippet.

Original image

alt original

Photo taken by me more here

Basics

Grayscale image

alt grayscale

java
PImage processedImage = Grayscale.apply(image);

Flip image

alt flip

java
PImage processedImage = Flip.apply(image, horizontal, vertical); // horizontal and vertical are boolean

Invert colors

alt invert colors

java
// invertRed, invertGreen and invertBlue are boolean PImage processedImage = InvertColors.apply(image, invertRed, invertGreen, invertBlue);

Threshold image

alt threshold

java
PImage processedImage = Threshold.apply(image); // Auto threshold PImage processedImage = Threshold.apply(image, value); // Threshold value between 0 and 255

Dilation image

alt dilation

java
PImage processedImage = Dilation.apply(image, radius); // radius is a positive number

Erosion image

alt erosion

java
PImage processedImage = Erosion.apply(image, radius); // radius is a positive number

Vignette image

alt vignette

java
// intensity and vignetteWidth are floats between 0.0 and 1.0 PImage processedImage = Vignette.apply(image, intensity, vignetteWidth);

Quantization

alt quantization

java
PImage processedImage = Quantization.apply(image, shades); // shades is a positive number between 1 and 255

PaletteMapping

alt quantization

java
PImage processedImage = PaletteMapping.apply(image, color1, color2, color3); // Add any number of colors from dark to light

Difference

alt difference

java
// difference is a float between 0.0 and 1.0 from less to very different float difference = Comparison.howDifferent(image1, image2); // differenceImage is the difference between the pixel values (black is no difference, white is high difference) PImage differenceImage = Comparison.calculateDifferenceImage(image1, image2);

Blur

Gaussian blur image

alt gaussian

java
PImage processedImage = Gaussian.apply(image, 7, 0.84089642); // kernel size and sigma

Pixelize image

alt pixelation

java
// pixelsize is a positive number PImage processedImage = Pixelation.apply(image, pixelsize); // Pixelize a sub area of the input image PImage processedImage = Pixelation.apply(image, pixelsize, subX, subY, subWidth, subHeight);

Tilt-Shift-Effect

alt tilt-shift

java
PImage processedImage = TiltShift.apply(image, blurIntensity, horizontal, position, sharpWideness);

Edge detection

Canny's algorithm

alt canny-edge

java
PImage processedImage = CannyEdgeDetector.apply(image);

Sobels algorithm

alt sobel-edge

java
PImage processedImage = SobelEdgeDetector.apply(image); // for colored sobel (for each color channel) PImage processedImage = SobelEdgeDetector.apply(image, false);

Optimisation

Brightness

alt autobalance

java
PImage processedImage = Brightness.apply(image, value); // value isa positive number for brighting up or a negative for darken down

Contrast

alt contrast

java
// intensity is between -1.0 and 1.0 PImage processedImage = Contrast.apply(image, intensity);

Saturation

alt saturation

java
// intensity is between 0.0 and 10.0 // 0.0 to 1.0 decreases and all above increases the saturation PImage processedImage = Saturation.apply(image, intensity);

Changing highlights

alt changing highlights

java
// intensity between -1.0 and 1.0 PImage processedImage = Lights.apply(image, intensity);

Changing shadows

alt changing shadows

java
// intensity between -1.0 and 1.0 PImage processedImage = Shadows.apply(image, intensity);

AutoBalance image

alt autobalance

java
PImage processedImage = AutoBalance.apply(image);

Bloom image

alt bloom

java
PImage processedImage = Bloom.apply(image, intensity); // intensity between 0 and 255

Sharpen image

alt sharpen

java
PImage processedImage = Sharpen.apply(image, sharpIntensity); // sharpIntensity between 0.0 and 10.0

Color shift image

alt color shift

java
// hue is a value between 0 and 360 // offset is the color range which is accepted (in hue range) // shift is the number of the subtracted or added hue value PImage processedImage = ColorShift.applyHue(image, hue, offset, shift); // or short: ColorShift.apply(image, hue, offset, shift) PImage processedImage = ColorShift.applySaturation(image, hue, offset, shift); PImage processedImage = ColorShift.applyBrightness(image, hue, offset, shift);

Looks

Lookup table image

alt lookup-table

java
LUT style = LUT.loadLut(LUT.STYLE.CONTRAST); PImage processedImage = LUT.apply(image, style);

RetroConsole effect (Gameboy)

alt lookup-table

java
PImage processedImage = RetroConsole.applyGameboy(image, pixelSize);

Glitch image

alt glitch-effect

java
PImage processedImage = Glitch.apply(image, intensity, scanlineheight);

Matte effect

alt matte-effect

java
PImage processedImage = Matte.apply(image, matteIntensity, // intensity for the lifting blacks between 0 and 255 contrastIntensity, // intensity for the constrast between 0 and 255 saturationIntensity); // change for the saturation between -0.5 and 0.5

Sabattier effect

alt sabattier-effect

java
// intensity between 0.0 and 1.0 PImage processedImage = Sabattier.apply(image, intensity); PImage processedImage = Sabattier.applyRed(image, intensity); PImage processedImage = Sabattier.applyGreen(image, intensity); PImage processedImage = Sabattier.applyBlue(image, intensity);

Strokes image

random anglesfixed angle
alt strokesalt strokes
java
PImage processedImage = Strokes.apply(image, gridSize, lineLength); PImage processedImage = Strokes.apply(image, gridSize, // is positive and the area for compound pixels lineLength, // is positive and the length in pixels for each line lineWeight, // is positive and the weight of each line in pixel linesPerGrid, // the number of lines per grid lineIntensity, // alpha value for each line between 0 and 255 degree, // if set the rotation is fixed in degree, otherwise random inColor, // true for colors else black and white backgroundColor); // color for the background

Dithering

alt dithering

java
// default dithering algorithm is BAYER_4x4 PImage processedImage = Dithering.apply(image); // change algrithm: BAYER_2x2, BAYER_4x4, BAYER_8x8 PImage processedImage = Dithering.apply(image, Dithering.Algorithm.BAYER_8x8); // use a curstom kernel (kernel = float[]) PImage processedImage = Dithering.aapply(PImage image, kernel);

Halftone image

alt halftone

java
PImage processedImage = Halftone.apply(image, dotsize); // dot size in pixel PImage processedImage = Halftone.apply(image, dotsize, grid); // grid = true, on false honeycomb style PImage processedImage = Halftone.apply(image, dotsize, foreground, background); // background and foreground colors PImage processedImage = Halftone.apply(image, dotsize, foreground, background, grid); PImage processedImage = Halftone.apply(image, dotsize, foreground, background, spacing, grid); // size between dots in pixels

Toning image

alt toning

java
// tone is a color and intensity is a value between 0.0 and 1.0 color tone = color(255, 11, 120); float intensity = 0.8f; PImage processedImage = Toning.apply(image, tone, intensity);

Split toning image

alt split-toning

java
PImage processedImage = SplitToning.apply( image, highlightTone, // Color for highlighs (f.e. color highlightTone = color(211, 180, 21); intensityHighlights, // intensity for the toning in highlights between 0.0 and 1.0 shadowTone, // Color for the shadows (f.e. color shadowTone = color(124, 32, 201); intensityShadows); // intensity for the toning in the shadows between 0.0 and 1.0

Sine-Wave image

alt sine-wave

java
PImage processedImage = SineWave.apply(image, rowHeight, weight, backgroundColor, wavesColor);

Knitting image

alt knitting

java
// keeps the original colors PImage processedImage = Knitting.apply(image, size); // Sets foreground and background color and uses a threshold PImage processedImage = Knitting.apply(image, size, threshold, 240, #EE0000);

ASCII image

alt ascii

java
PImage processedImage = ASCII.apply(image); // characterset = ASCII.SHORT_SET or ASCII.LONG_SET, another String from black to white PImage processedImage = ASCII.apply(image, characterset); PImage processedImage = ASCII.apply(image, characterset, fontSize); // fontSize is an integer PImage processedImage = ASCII.apply(image, characterset, fontSize, foregroundColor, backgroundColor, toneInColor); // To get the ASCII image as plain string use the following method PImage processedImage = ASCII.getAsciiText(image);

Miscellaneous

Stacked images

alt stacked

java
// Add so many images in the end as you need PImage processedImage = Stacker.apply(Stacker.ALGORITHM.AVERAGE, image1, image2); PImage processedImage = Stacker.apply(Stacker.ALGORITHM.MEDIAN, image1, image2);

Blending two images

alt blending

java
// intensity is a float between 0.0 and 1.0 PImage processedImage = Blend.apply(image1, image2, intensity);

Special thanks

My special thanks goes to avatarr for implementing and
publishing basic algorithms. Also thank you very much Tom Gibara for your great blog post and the implementation of
the canny edge detector.

Moreover I thank you Joseph HENRY for the Sine-Wave-effect code and
uheinema for the Sabattier code in the Processing Discourse.

Contributors

Showing top 2 contributors by commit count.

View all contributors on GitHub →

This article is auto-generated from Milchreis/processing-imageprocessing via the GitHub API.Last fetched: 6/23/2026