ArucoUnity
Bring augmented reality to Unity by tracking Aruco markers in real time.
Bring augmented reality to Unity by tracking [ArUco markers](https://docs.opencv.org/3.4/d5/dae/tutorial_aruco_detection.html) in real time. Standard mono cameras, such as webcams, but also stereo cameras and fisheye lenses are supported. The project is written primarily in C#, distributed under the BSD 3-Clause "New" or "Revised" License license, first published in 2016. Key topics include: aruco, aruco-markers, augmented-reality, calibration, opencv.
ArucoUnity
Bring augmented reality to Unity by tracking ArUco markers
in real time. Standard mono cameras, such as webcams, but also stereo cameras and fisheye lenses are supported.


Left: AR Roll a ball. Right: The markers tracking
allows to extend the phone's screen.
Install
Get ArucoUnity:
- Download the latest build release. Or see the
Build From Sources documentation page. - Import
ArucoUnity.packagein your Unity project.
Get ArucoUnityPlugin (C bindings to OpenCV):
- Download the latest build release corresponding to
your platform. Windows and Linux x64 only are supported (see issue #6). - Copy the
Assets/folder to your Unity project.
Usage
- Create Markers, print and place them in the
environment. - Calibrate a Camera using a calibration
board. - Track Markers.
See the documentation online for details: https://normanderwan.github.io/ArucoUnity/.
Contributing
For any question or comment, please open a new issue.
If you'd like to contribute, please fork the repository and use a
feature branch. Pull requests are warmly welcome.
Support
The first version of this project has been developed as part of the master thesis of
Erwan Normand and was supported by the
ÉTS - École de Technologie Supérieure.
I'm developing the second version on my own. If this project helped you, please consider buying me a coffee in return :)
Licenses
See the LICENSE file for license rights and
limitations (3-clause BSD license).
See https://github.com/NormandErwan/ArucoUnityPlugin/tree/master/3rdparty
for the OpenCV license. ArucoUnity uses the following OpenCV modules:
Contributors
Showing top 2 contributors by commit count.

