Gitpedia

Flutter screenutil

Flutter screen adaptation, font adaptation, get screen information

From OpenFlutter·Updated May 29, 2026·View on GitHub·

**A flutter plugin for adapting screen and font size.Let your UI display a reasonable layout on different screen sizes!** The project is written primarily in Dart, distributed under the Apache License 2.0 license, first published in 2018. It has gained significant community traction with 4,029 stars and 509 forks on GitHub. Key topics include: dart, flutter, scale, screen, screenutil.

Latest release: 5.0.0example-5.0.0
April 9, 2021View Changelog →

flutter_screenutil

Flutter Package
Pub Points
Popularity
CodeFactor

A flutter plugin for adapting screen and font size.Let your UI display a reasonable layout on different screen sizes!

Note: This plugin is still under development, and some APIs might not be available yet.

中文文档

README em Português

github

Update log

<p align="center"> <a href="https://afdian.com/a/zy124"><img width="200" src="https://pic1.afdiancdn.com/static/img/welcome/button-sponsorme.png" alt="zy0124"></a> </p> <p align="center"> <a href="https://www.buymeacoffee.com/zhuoyuanL" target="_blank"><img src="https://cdn.buymeacoffee.com/buttons/v2/default-green.png" alt="Buy Me A Coffee" style="height: 60px !important;width: 217px !important;"></a> </p>

Usage

Add dependency

Please check the latest version before installation.
If there is any problem with the new version, please use the previous version

yaml
dependencies: flutter: sdk: flutter # add flutter_screenutil flutter_screenutil: ^{latest version}

Add the following imports to your Dart code

dart
import 'package:flutter_screenutil/flutter_screenutil.dart';

Properties

PropertyTypeDefault ValueDescription
designSizeSizeSize(360,690)The size of the device screen in the design draft, in dp
builderFunctionnullReturn widget that uses the library in a property (ex: MaterialApp's theme)
childWidgetnullA part of builder that its dependencies/properties don't use the library
rebuildFactorFunctiondefaultFunction that take old and new screen metrics and returns whether to rebuild or not when changes.
splitScreenModeboolfalsesupport for split screen
minTextAdaptboolfalseWhether to adapt the text according to the minimum of width and height
contextBuildContextnullGet physical device data if not provided, by MediaQuery.of(context)
fontSizeResolverFunctiondefaultFunction that specify how font size should be adapted. Default is that font size scale with width of screen.
responsiveWidgetsIterable<String>nullList/Set of widget names that should be included in rebuilding tree. (See How flutter_screenutil marks a widget needs build)
excludeWidgetsIterable<String>nullList/Set of widget names that should be excluded from rebuilding tree.
enableScaleWHFunctionnullSupport enable scale width and height.
enableScaleTextFunctionnullSupport enable scale text.

Note : You must either provide builder, child or both.

Rebuild list

Starting from version 5.9.0, ScreenUtilInit won't rebuild the whole widget tree, instead it will mark widget needs build only if:

  • Widget is not a flutter widget (widgets are available in Flutter Docs)
  • Widget does not start with underscore (_)
  • Widget does not declare SU mixin
  • responsiveWidgets does not contains widget name

If you have a widget that uses the library and doesn't meet these options you can either add SU mixin or add widget name in responsiveWidgets list.

Initialize and set the fit size and font size to scale according to the system's "font size" accessibility option

Please set the size of the design draft before use, the width and height of the design draft.

The first way (You should use it once in your app)

dart
void main() => runApp(MyApp()); class MyApp extends StatelessWidget { const MyApp({Key? key}) : super(key: key); Widget build(BuildContext context) { //Set the fit size (Find your UI design, look at the dimensions of the device screen and fill it in,unit in dp) return ScreenUtilInit( designSize: const Size(360, 690), minTextAdapt: true, splitScreenMode: true, // Use builder only if you need to use library outside ScreenUtilInit context builder: (_ , child) { return MaterialApp( debugShowCheckedModeBanner: false, title: 'First Method', // You can use the library anywhere in the app even in theme theme: ThemeData( primarySwatch: Colors.blue, textTheme: Typography.englishLike2018.apply(fontSizeFactor: 1.sp), ), home: child, ); }, child: const HomePage(title: 'First Method'), ); } }

The second way:You need a trick to support font adaptation in the textTheme of app theme

Hybrid development uses the second way

not support this:

dart
MaterialApp( ... //To support the following, you need to use the first initialization method theme: ThemeData( textTheme: TextTheme( button: TextStyle(fontSize: 45.sp) ), ), )

but you can do this:

dart
void main() async { // Add this line await ScreenUtil.ensureScreenSize(); runApp(MyApp()); } ... MaterialApp( ... builder: (ctx, child) { ScreenUtil.init(ctx); return Theme( data: ThemeData( primarySwatch: Colors.blue, textTheme: TextTheme(bodyText2: TextStyle(fontSize: 30.sp)), ), child: HomePage(title: 'FlutterScreenUtil Demo'), ); }, )
dart
class MyApp extends StatelessWidget { Widget build(BuildContext context) { return MaterialApp( debugShowCheckedModeBanner: false, title: 'Flutter_ScreenUtil', theme: ThemeData( primarySwatch: Colors.blue, ), home: HomePage(title: 'FlutterScreenUtil Demo'), ); } } class HomePage extends StatefulWidget { const HomePage({Key key, this.title}) : super(key: key); final String title; _HomePageState createState() => _HomePageState(); } class _HomePageState extends State<HomePage> { Widget build(BuildContext context) { //Set the fit size (fill in the screen size of the device in the design) //If the design is based on the size of the 360*690(dp) ScreenUtil.init(context, designSize: const Size(360, 690)); ... } }

Note: calling ScreenUtil.init second time, any non-provided parameter will not be replaced with default value. Use ScreenUtil.configure instead

API

Enable or disable scale

dart
Widget build(BuildContext context) { return ScreenUtilInit( enableScaleWH: ()=>false, enableScaleText: ()=>false, //... ); }

or

dart
ScreenUtil.enableScale(enableWH: () => false, enableText: () => false);

Pass the dp size of the design draft

dart
ScreenUtil().setWidth(540) (dart sdk>=2.6 : 540.w) //Adapted to screen width ScreenUtil().setHeight(200) (dart sdk>=2.6 : 200.h) //Adapted to screen height , under normal circumstances, the height still uses x.w ScreenUtil().radius(200) (dart sdk>=2.6 : 200.r) //Adapt according to the smaller of width or height ScreenUtil().setSp(24) (dart sdk>=2.6 : 24.sp) //Adapter font 12.sm //return min(12,12.sp) ScreenUtil().pixelRatio //Device pixel density ScreenUtil().screenWidth (dart sdk>=2.6 : 1.sw) //Device width ScreenUtil().screenHeight (dart sdk>=2.6 : 1.sh) //Device height ScreenUtil().bottomBarHeight //Bottom safe zone distance, suitable for buttons with full screen ScreenUtil().statusBarHeight //Status bar height , Notch will be higher ScreenUtil().textScaleFactor //System font scaling factor ScreenUtil().scaleWidth //The ratio of actual width to UI design ScreenUtil().scaleHeight //The ratio of actual height to UI design ScreenUtil().orientation //Screen orientation 0.2.sw //0.2 times the screen width 0.5.sh //50% of screen height 20.setVerticalSpacing // SizedBox(height: 20 * scaleHeight) 20.horizontalSpace // SizedBox(height: 20 * scaleWidth) const RPadding.all(8) // Padding.all(8.r) - take advantage of const key word EdgeInsets.all(10).w //EdgeInsets.all(10.w) REdgeInsets.all(8) // EdgeInsets.all(8.r) EdgeInsets.only(left:8,right:8).r // EdgeInsets.only(left:8.r,right:8.r). BoxConstraints(maxWidth: 100, minHeight: 100).w //BoxConstraints(maxWidth: 100.w, minHeight: 100.w) Radius.circular(16).w //Radius.circular(16.w) BorderRadius.all(Radius.circular(16)).w

Adapt screen size

Pass the dp size of the design draft((The unit is the same as the unit at initialization)):

Adapted to screen width: ScreenUtil().setWidth(540),

Adapted to screen height: ScreenUtil().setHeight(200), In general, the height is best to adapt to the width

If your dart sdk>=2.6, you can use extension functions:

example:

instead of :

dart
Container( width: ScreenUtil().setWidth(50), height:ScreenUtil().setHeight(200), )

you can use it like this:

dart
Container( width: 50.w, height:200.h )

Note

The height can also use setWidth to ensure that it is not deformed(when you want a square)

The setHeight method is mainly to adapt to the height, which is used when you want to control the height of a screen on the UI to be the same as the actual display.

Generally speaking, 50.w!=50.h.

dart
//for example: //If you want to display a rectangle: Container( width: 375.w, height: 375.h, ), //If you want to display a square based on width: Container( width: 300.w, height: 300.w, ), //If you want to display a square based on height: Container( width: 300.h, height: 300.h, ), //If you want to display a square based on minimum(height, width): Container( width: 300.r, height: 300.r, ),

Adapter font

dart
//Incoming font size(The unit is the same as the unit at initialization) ScreenUtil().setSp(28) 28.sp //for example: Column( crossAxisAlignment: CrossAxisAlignment.start, children: <Widget>[ Text( '16sp, will not change with the system.', style: TextStyle( color: Colors.black, fontSize: 16.sp, ), textScaleFactor: 1.0, ), Text( '16sp,if data is not set in MediaQuery,my font size will change with the system.', style: TextStyle( color: Colors.black, fontSize: 16.sp, ), ), ], )

Setting font does not change with system font size

APP global:

dart
MaterialApp( debugShowCheckedModeBanner: false, title: 'Flutter_ScreenUtil', theme: ThemeData( primarySwatch: Colors.blue, ), builder: (context, widget) { return MediaQuery( ///Setting font does not change with system font size data: MediaQuery.of(context).copyWith(textScaleFactor: 1.0), child: widget, ); }, home: HomePage(title: 'FlutterScreenUtil Demo'), ),

Specified Text:

dart
Text("text", textScaleFactor: 1.0)

Specified Widget:

dart
MediaQuery( // If there is no context available you can wrap [MediaQuery] with [Builder] data: MediaQuery.of(context).copyWith(textScaleFactor: 1.0), child: AnyWidget(), )

widget test

Example

example demo

To use second method run: flutter run --dart-define=method=2

Effect

effect
tablet effect

Update for Version 5.9.0 (Tests)

Reported as bug in #515

In version 5.9.0, to ensure compatibility and proper functioning of your tests, it is crucial to use the method tester.pumpAndSettle(); when conducting widget tests that depend on animations or a settling time to complete their state.

In the previous version, this step was not strictly necessary. However, to maintain consistency in your tests and avoid unexpected errors, it's strongly recommended incorporating await tester.pumpAndSettle(); in your widget tests if you are using version 5.9.0

Example usage:

dart
testWidgets('Should ensure widgets settle correctly', (WidgetTester tester) async { await tester.pumpWidget( const MaterialApp( home: ScreenUtilInit( child: MyApp(), ), ), ); // Insertion of recommended method to prevent failures await tester.pumpAndSettle(); // Continue with your assertions and tests });

Contributors

Showing top 12 contributors by commit count.

View all contributors on GitHub →

This article is auto-generated from OpenFlutter/flutter_screenutil via the GitHub API.Last fetched: 5/31/2026