UnrealEngine
UnrealEngine 1998
Unreal Engine 1998 ========================== It is open source version of the Unreal engine 1998, used in game Unreal Tournament by Epic Game. The project is written primarily in C++, first published in 2020. Key topics include: opensource, software-renderer, unreal, unreal-engine, unrealengine.
Unreal Engine 1998 
It is open source version of the Unreal engine 1998, used in game Unreal Tournament by Epic Game.
Supported Platform
| Platform | Configurations | Status |
|---|---|---|
| Windows | Debug / Release (x86) |
More details
This repository contains Unreal engine sources based on version 200.
It is a place to share ideas on what to implement, gather people that want to work on the engine,
and work on the source code.
If you find a bug or have an enhancement request, file an Issue.
Pull requests appreciated! However, the following things should be taken into consideration:
- We want to keep the game as close as possible to the vanilla game, so instead of introducing new gameplay features,
consider adding non-gameplay features, fixing bugs, improving performance and code quality - Major changes should be discussed before implementation
Be advised that this project is not sanctioned by Epic Game in any way – and they remain the copyright holders
of all the original source code.
Contributors
Showing top 1 contributor by commit count.
