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Masque

A button-skinning engine for World of Warcraft.

From SFX-WoW·Updated June 25, 2026·View on GitHub·

[![Build][SVG-Build]][Build] [![API_VERSION][SVG-API]][API_VERSION] [![Discord][SVG-Discord]][Discord] [![X][SVG-X]][X] [![Sponsor][SVG-Sponsor]][Sponsor] [![PayPal][SVG-PayPal]][PayPal] [![Ko-fi][SVG-Kofi]][Kofi] The project is written primarily in Lua, distributed under the Other license, first published in 2015. Key topics include: lua, masque, world-of-warcraft, world-of-warcraft-addon, world-of-warcraft-classic.

Latest release: 12.0.5
May 20, 2026View Changelog →

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About

Masque is an add-on for World of Warcraft that provides a skinning engine for button-based add-ons through a library-based API.

Features

Library

  • Easy-to-use API accessible through LibStub
  • Group-based skinning engine
  • Independent saved-variables
  • Support for most button types and regions
  • Support for third-party skins

GUI

  • Load-on-demand settings panel
  • Global, per-add-on and per-group settings
  • Skin, Color, Gloss and Shadow options
  • Full profile support, including per-spec profiles (Retail only)

Requirements

  • An action bar, aura or inventory add-on that supports Masque.
  • All required libraries are included.

Options

To access Masque's options, use the /msq or /masque chat commands. You can also access the options via the Interface Options Window or by clicking on Masque's icon in a DataBroker display.

Installation

Install the package through your preferred add-on manager or extract the archive to your add-ons directory.

Credits

Feedback

For bug reports and suggestions, use the issue tracker. Direct any questions or comments to Discord.

Localization

To help translate this add-on, use the localization system. Alternatively, you can use the issue tracker.

Contributors

Showing top 3 contributors by commit count.

View all contributors on GitHub →

This article is auto-generated from SFX-WoW/Masque via the GitHub API.Last fetched: 6/27/2026