GitPedia

PostProcessing

Post Processing Stack

From Unity-Technologies·Updated June 16, 2026·View on GitHub·
·Archived

**Note: development has moved to the [main Graphics repository](https://github.com/Unity-Technologies/Graphics).** The project is written primarily in C#, distributed under the Other license, first published in 2016. It has gained significant community traction with 3,742 stars and 739 forks on GitHub. Key topics include: effects, post-processing, unity.

Latest release: 2.0.0-b5Post-processing Stack 2.0.0-Beta5
January 12, 2018View Changelog →

Post-processing Stack v2

Note: development has moved to the main Graphics repository.

This branch is under maintenance and holds the current version of the post-processing stack for the built-in render pipelines.

Instructions

Documentation is available in the manual.

The current version requires Unity 2018.3+.

For versions of Unity starting from 2017.2+, use version 2.3.0. For older versions of Unity (5.6 and 2017.1), use version 2.1.8.

To report bugs or other issues, use the Unity Bug Tracker. To see how, read this.

License

Unity Companion License (see LICENSE)

Contributors

Showing top 12 contributors by commit count.

View all contributors on GitHub →

This article is auto-generated from Unity-Technologies/PostProcessing via the GitHub API.Last fetched: 6/20/2026