GitPedia

Enigine

Game engine playground.

From furkansarihan·Updated June 16, 2026·View on GitHub·

enigine uses `CMake` (build system) and `Conan` (package manager). The project is written primarily in C++, first published in 2021. Key topics include: 3d-game-engine, bloom, bullet-physics, cascaded-shadow-mapping, deferred-shading.

enigine

is a 3D game engine.

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How to install?

enigine uses CMake (build system) and Conan (package manager).

  1. Have C++ on your machine.
  2. Install CMake: https://cmake.org/install/
  3. Install Conan: https://docs.conan.io/2/tutorial.html
  4. Build and run.
    sh
    cd dev ./build.sh --run

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Contributors

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This article is auto-generated from furkansarihan/enigine via the GitHub API.Last fetched: 6/19/2026