GitPedia

Grida

Grida — Open Design

From gridaco·Updated June 14, 2026·View on GitHub·

Grida is an open-source canvas editor & rendering engine (Rust + Skia + WASM) — plus an SVG editor, Database/CMS and Forms. The project is written primarily in TypeScript, distributed under the Apache License 2.0 license, first published in 2021. It has gained significant community traction with 2,522 stars and 136 forks on GitHub. Key topics include: 2d, ai, artboard, canvas, claude-design.

Latest release: v0.0.4
June 9, 2026View Changelog →
<img src="./.readme/cover.png" alt="Grida" width="100%"/> <br/> <br/> <br/> <div align="center"> <h1>Grida</h1> <p> <strong>Grida is an open-source canvas editor & rendering engine (Rust + Skia + WASM) — plus an SVG editor, Database/CMS and Forms.</strong> </p> <p> <a href="https://grida.co/canvas">Canvas demo</a> • <a href="https://grida.co/svg">SVG editor</a> • <a href="https://grida.co/docs/packages/@grida/refig">Refig</a> • <a href="https://grida.co/downloads">Downloads</a> • <a href="https://grida.co">Website</a> • <a href="https://grida.co/docs">Docs</a> • <a href="./CONTRIBUTING.md">Contributing</a> • <a href="https://grida.co/join-slack">Slack Community</a> </p> </div>
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Why Grida

Grida is an open-source 2D graphics engine and editor built for performance and interoperability — with a stable on-disk document format.

  • Renderer backends: a DOM renderer for HTML/CSS workflows and a Skia renderer via WASM (WebGL2 + raster).
  • Headless rendering: render in Node.js (no browser) for CI/export pipelines.
  • Document format: .grida on FlatBuffers (format/grida.fbs) for large documents and schema evolution.
  • Interop: import from Figma (.fig / REST JSON) and work with SVG.
  • Supabase integration: Database/CMS and Forms are built to work seamlessly with Supabase (Tables, Views, Storage, Auth).

If Grida is useful, consider starring this repo — it helps a lot.

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Demo


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Canvas

Grida Canvas

Grida Canvas is a node/property-based 2D graphics engine and editor surface.
Core engine is written in Rust (Skia) and is exposed to web/Node via @grida/canvas-wasm.

  • Infinite canvas + fast pan/zoom
  • .grida document format (FlatBuffers)
  • Render backends: DOM + Skia/WASM (WebGL2 + raster)
  • Import: Figma (@grida/io-figma), SVG
  • SVG tooling (@grida/svg)
  • Canvas-native rich text editing
  • History — time-bucketed undo/redo with preview
  • Markdown & HTML/CSS embeds (in-house Chromium-aligned renderer)
  • Multi-page PDF export
  • Bitmap editor (TP)
  • SVG editor — see SVG
  • Vector network model (paths, holes, compound shapes)
  • Headless rendering: @grida/refig (Node + browser)
  • Component / instance model
  • WebGPU backend (Skia Graphite)

Backends

  • DOM backend: React-bound renderer for website-builder workflows.
  • Skia backend (Rust + skia-safe@grida/canvas-wasm):
    • Browser: WebGL2 surface (interactive)
    • Node.js: raster surface (headless export)

Document format: .grida

Grida documents are stored as .grida files using FlatBuffers (format/grida.fbs).
The schema is designed to be evolvable and efficient for large documents.

Docs: Canvas SDK (alpha)

Milestone tracker: Grida Canvas milestone

Headless Figma rendering (Refig)

@grida/refig renders Figma documents from .fig exports (offline) or REST API JSON to PNG/JPEG/WebP/PDF/SVG in Node.js (no browser) or in the browser.

CLI

bash
pnpm dlx @grida/refig ./design.fig --export-all --out ./out pnpm dlx @grida/refig ./design.fig --node "1:23" --format png --out ./out.png

Library (Node)

ts
import { writeFileSync } from "node:fs"; import { FigmaDocument, FigmaRenderer } from "@grida/refig"; async function main() { const doc = FigmaDocument.fromFile("design.fig"); const renderer = new FigmaRenderer(doc); const { data } = await renderer.render("1:23", { format: "png", scale: 2 }); writeFileSync("out.png", data); renderer.dispose(); } main();

Docs: @grida/refig


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SVG

The clean SVG editor. Open an SVG, change one thing, save — and the diff shows exactly that. Nothing else moves. A round-trip-faithful editor and headless SDK, built for the era when people and AI edit the same files — AI chat built in.

  • Try it: grida.co/svg
  • SDK: @grida/svg-editor — headless core + React bindings (alpha), backed by @grida/svg for path data and trivia-preserving parsing
  • The file is the source of truth — byte-equal round trip when nothing changed; the editor leaves no fingerprints of its own

On the rendering side, Grida Canvas ships an in-house SVG renderer — Rust + Skia → WASM, a Chromium-shaped pipeline within the same in-tree engine that renders HTML/CSS (Stylo + Taffy + Skia), validated against Chromium-rendered oracles (resvg-test-suite corpus, WPT-style harness).


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Database / CMS

Grida Database Editor

<details> <summary>Demo</summary>

Grida Database Editor

</details>
  • Connect your Supabase Project (Tables, Views, Storage, Auth)
  • Readonly Views
  • Storage Connected Rich Text Editor
  • CMS Ready
  • Virtual Attributes - Computed & FK References
  • Export as CSV
  • Filter, Sort, Search (Locally and FTS)
  • Create a Form View (Admin UI)
  • View in Gallery View
  • View in List View
  • View in Charts View (β)
  • Joins & Relational Queries
  • API Access
  • Localization

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Forms

Grida Forms

  • 30+ Inputs (file upload, signature, richtext, sms verification, etc)
  • Logic blocks & Computed Fields
  • Hidden fields & search param seeding
  • Powerful Builder & Beautiful Themes
  • Custom CSS
  • Realtime Sync & Partial Submissions
  • Grida Database Integration
  • Supabase Table Integration
  • Inventory Management (for tickets)
  • Simulator
  • Headless Usage - API-only usage
  • 12 Supported Languages
  • Client SDK - BYO (Bring your own) Component
  • Localization
  • Custom Auth Gate
  • Accept Payments

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Quickstart (monorepo)

Requirements: Node.js 24+, pnpm 11+

bash
pnpm install pnpm dev

Common tasks:

bash
pnpm dev:editor pnpm dev:packages pnpm typecheck pnpm lint pnpm test

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Packages

Published packages you can use independently:

PackageDescriptionDemo
@grida/canvas-wasmGrida Canvas rendering engine (Rust + Skia) as WASM — WebGL2 in the browser, headless raster in Node.js
@grida/refigHeadless Figma renderer — render .fig / REST JSON to PNG/JPEG/WebP/PDF/SVG, with CLIdemo · docs
@grida/svg-editorHeadless, round-trip-faithful SVG editor SDK with React bindings (alpha)demo
@grida/svgSVG tooling — path data, attribute parsing, trivia-preserving round-trip parser
@grida/hudCanvas-based heads-up display (overlays, handles) for editor viewportsdemo
@grida/tree-viewHeadless, agnostic tree-view controller (layer panels)demo
@grida/text-editorBackend-agnostic text editor engine (experimental)
@grida/historyDependency-free transaction & undo/redo engine
@grida/keybindingDeclarative keybinding primitives — modifiers, platform resolution, event matching
@grida/cmathUnopinionated canvas math — vectors, rects, transforms, snapping
@grida/vnVector network model (paths, holes, compound shapes)
@grida/colorCore graphics color library
@grida/rulerZero-dependency canvas ruler for infinite canvasdemo
@grida/pixel-gridPixel-perfect grid component for infinite canvasdemo
@grida/transparency-gridTransparency (checkerboard) grid for infinite canvasdemo
@grida/tailwindcss-colorsTailwind CSS color data (RGBA/HEX/OKLCH) for programmatic use

Interactive demos: grida.co/packages


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Does it replace (X)..?

  • Google Forms / Typeform / …: Yes — Grida aims to replace them with a more powerful, beautiful, and customizable builder.
  • Notion: No — we’re not building a document management system (but we do aim for the same simplicity).
  • Figma: 50/50 — long-term we’re building a design tool; today we ship the foundation (canvas engine, interop/import, headless rendering). See Nothing Graphics Engine (not active atm).
  • Framer: 50/50 — Framer is website-interaction-first; we’re aiming for a data-first prototyping tool focused on query + state, with templates.

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Keeping Grida as 'Free' as possible

Since 2020, I’ve dedicated myself full-time to building Grida, often facing challenges to sustain both my work and the company (and that's why we have grida.studio). My vision is simple: the world deserves a powerful, free tool that helps people get things done. To support students, solo founders, contributors, and open-source projects, we’re offering the Pro tier of our hosted service at no cost. Join our Slack channel and reach me out. My handle is @universe.

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Bonus: You might also be interested in

  • The Bundle - A Collection of 3D-rendered illustrations
  • grida.studio - Our Creative Studio
  • fonts.grida.co - Fonts
  • code.grida.co - A Figma2Code project
  • cors.sh - A simple CORS proxy service
  • We're hiring! - But I am actively looking for co-founder who excels in engineering and market reach / sales.

If you are a robot trying to contribute, please refer to AGENTS.md.


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License

Grida is licensed under Apache License 2.0


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Contributors

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This article is auto-generated from gridaco/grida via the GitHub API.Last fetched: 6/14/2026