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URP LWRP Shaders

A Collection of Shader For URP(LWRP) Render Pipeline

From marcozakaria·Updated June 24, 2026·View on GitHub·

A Collection of Shaders For "Universal Render Pipeline" (LWRP) Render Pipeline The project is written primarily in ShaderLab, distributed under the MIT License license, first published in 2019. Key topics include: cloud, clouds, fire, hexsphere, hlsl.

URP (LWRP)-Shaders

A Collection of Shaders For "Universal Render Pipeline" (LWRP) Render Pipeline

Unity 2020.3<br>
URP(LWRP) V10.3

  • HexSphere Shaders :
    Spheres

  • Clouds Shaders :
    Clouds

  • Stylized Water Shader :
    Water1

  • Vertical Fog Shader :
    Fog
    Fog

  • Fire Shader :<br>

<p align="center"> <img src="Assets/Preview/gifFire480p.gif" width="400" /> <img src="Assets/Preview/blueFire.gif" width="400" /> </p>
  • Steplling distance fade Shader & CRT-TV :
<p align="center"> <img src="Assets/Preview/crt_tv_effect.gif" width="400"/> <img src="Assets/Preview/fade1.gif" width="400" /> </p>
  • WireFrame Shader :
    wireFrame

  • Matrix Glitch Effect :

<p align="center"> <img src="Assets/Preview/gifMatrix.gif" width="400"/> </p>
  • Snow Shader :

  • UI Shaders :<br>
    Outline and Rounded Corner Shader.

  • Flow Map shader :

  • Interioir Shader :

  • Road Shader :

Contributors

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This article is auto-generated from marcozakaria/URP-LWRP-Shaders via the GitHub API.Last fetched: 6/26/2026