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SwiftyUserDefaults

Modern Swift API for NSUserDefaults

From sunshinejr·Updated June 22, 2026·View on GitHub·

Previous versions' documentation: [Version 4.0.0](https://github.com/sunshinejr/SwiftyUserDefaults/blob/566ace16ee91242b61e2e9da6cdbe7dfdadd926c/README.md), [Version 3.0.1](https://github.com/sunshinejr/SwiftyUserDefaults/blob/14b629b035bf6355b46ece22c3851068a488a895/README.md) Migration guides: [from 4.x to 5.x](MigrationGuides/migration_4_to_5.md), [from 4.0.0-alpha.1 to 4.0.0-alpha.3](MigrationGuides/migration_4_alpha_1_to_4_alpha_2.md), [from 3.x to 4.x](MigrationGuides/migration_3_to_4.md) The project is written primarily in Swift, distributed under the MIT License license, first published in 2015. It has gained significant community traction with 4,893 stars and 362 forks on GitHub. Key topics include: ios, nsuserdefaults, swift, swifty.

Latest release: 5.3.0
February 24, 2021View Changelog →

SwiftyUserDefaults

Platforms
CI Status
CocoaPods compatible
Carthage compatible
SPM compatible
Swift version
Swift version
Swift version
Swift version

Modern Swift API for NSUserDefaults

SwiftyUserDefaults makes user defaults enjoyable to use by combining expressive Swifty API with the benefits of static typing. Define your keys in one place, use value types easily, and get extra safety and convenient compile-time checks for free.

Previous versions' documentation: Version 4.0.0, Version 3.0.1<br />
Migration guides: from 4.x to 5.x, from 4.0.0-alpha.1 to 4.0.0-alpha.3, from 3.x to 4.x

Version 5.0.0

<p align="center"> <a href="#features">Features</a> &bull; <a href="#usage">Usage</a> &bull; <a href="#codable">Codable</a> &bull; <a href="#nscoding">NSCoding</a> &bull; <a href="#rawrepresentable">RawRepresentable</a> &bull; <a href="#extending-existing-types">Extending existing types</a> &bull; <a href="#custom-types">Custom types</a> </p> <p align="center"> <a href="#property-wrappers">Property wrappers</a> &bull; <a href="#kvo">KVO</a> &bull; <a href="#keypath-dynamicMemberLookup">dynamicMemberLookup</a> &bull; <a href="#launch-arguments">Launch arguments</a> &bull; <a href="#utils">Utils</a> &bull; <a href="#installation">Installation</a> </p>

Features

There's only one step to start using SwiftyUserDefaults:

Define your keys!

swift
extension DefaultsKeys { var username: DefaultsKey<String?> { .init("username") } var launchCount: DefaultsKey<Int> { .init("launchCount", defaultValue: 0) } }

And just use it ;-)

swift
// Get and set user defaults easily let username = Defaults[\.username] Defaults[\.hotkeyEnabled] = true // Modify value types in place Defaults[\.launchCount] += 1 Defaults[\.volume] -= 0.1 Defaults[\.strings] += "… can easily be extended!" // Use and modify typed arrays Defaults[\.libraries].append("SwiftyUserDefaults") Defaults[\.libraries][0] += " 2.0" // Easily work with custom serialized types Defaults[\.color] = NSColor.white Defaults[\.color]?.whiteComponent // => 1.0

If you use Swift 5.1 - good news! You can also use keyPath dynamicMemberLookup:

swift
Defaults.color = NSColor.white

See more at the <a href="#keypath-dynamicMemberLookup">KeyPath dynamicMemberLookup</a> section.

Usage

Define your keys

To get the most out of SwiftyUserDefaults, define your user defaults keys ahead of time:

swift
let colorKey = DefaultsKey<String>("color", defaultValue: "")

Just create a DefaultsKey object, put the type of the value you want to store in angle brackets, the key name in parentheses, and you're good to go. If you want to have a non-optional value, just provide a defaultValue in the key (look at the example above).

You can now use the Defaults shortcut to access those values:

swift
Defaults[key: colorKey] = "red" Defaults[key: colorKey] // => "red", typed as String

The compiler won't let you set a wrong value type, and fetching conveniently returns String.

Take shortcuts

For extra convenience, define your keys by extending magic DefaultsKeys class and adding static properties:

swift
extension DefaultsKeys { var username: DefaultsKey<String?> { .init("username") } var launchCount: DefaultsKey<Int> { .init("launchCount", defaultValue: 0) } }

And use the shortcut dot syntax:

swift
Defaults[\.username] = "joe" Defaults[\.launchCount] += 1

Supported types

SwiftyUserDefaults supports all of the standard NSUserDefaults types, like strings, numbers, booleans, arrays and dictionaries.

Here's a full table of built-in single value defaults:

Single valueArray
String[String]
Int[Int]
Double[Double]
Bool[Bool]
Data[Data]
Date[Date]
URL[URL]
[String: Any][[String: Any]]

But that's not all!

Codable

Since version 4, SwiftyUserDefaults support Codable! Just conform to DefaultsSerializable in your type:

swift
final class FrogCodable: Codable, DefaultsSerializable { let name: String }

No implementation needed! By doing this you will get an option to specify an optional DefaultsKey:

swift
let frog = DefaultsKey<FrogCodable?>("frog")

Additionally, you've got an array support for free:

swift
let froggies = DefaultsKey<[FrogCodable]?>("froggies")

NSCoding

NSCoding was supported before version 4, but in this version we take the support on another level. No need for custom subscripts anymore!
Support your custom NSCoding type the same way as with Codable support:

final class FrogSerializable: NSObject, NSCoding, DefaultsSerializable { ... }

No implementation needed as well! By doing this you will get an option to specify an optional DefaultsKey:

swift
let frog = DefaultsKey<FrogSerializable?>("frog")

Additionally, you've got an array support also for free:

swift
let froggies = DefaultsKey<[FrogSerializable]?>("froggies")

RawRepresentable

And the last but not least, RawRepresentable support! Again, the same situation like with NSCoding and Codable:

swift
enum BestFroggiesEnum: String, DefaultsSerializable { case Andy case Dandy }

No implementation needed as well! By doing this you will get an option to specify an optional DefaultsKey:

swift
let frog = DefaultsKey<BestFroggiesEnum?>("frog")

Additionally, you've got an array support also for free:

swift
let froggies = DefaultsKey<[BestFroggiesEnum]?>("froggies")

Extending existing types

Let's say you want to extend a support UIColor or any other type that is NSCoding, Codable or RawRepresentable.
Extending it to be SwiftyUserDefaults-friendly should be as easy as:

swift
extension UIColor: DefaultsSerializable {}

If it's not, we have two options:<br />
a) It's a custom type that we don't know how to serialize, in this case at Custom types<br />
b) It's a bug and it should be supported, in this case please file an issue (+ you can use custom types method as a workaround in the meantime)<br />

Custom types

If you want to add your own custom type that we don't support yet, we've got you covered. We use DefaultsBridges of many kinds to specify how you get/set values and arrays of values. When you look at DefaultsSerializable protocol, it expects two properties in each type: _defaults and _defaultsArray, where both are of type DefaultsBridge.

For instance, this is a bridge for single value data storing/retrieving using NSKeyedArchiver/NSKeyedUnarchiver:

swift
public struct DefaultsKeyedArchiverBridge<T>: DefaultsBridge { public func get(key: String, userDefaults: UserDefaults) -> T? { userDefaults.data(forKey: key).flatMap(NSKeyedUnarchiver.unarchiveObject) as? T } public func save(key: String, value: T?, userDefaults: UserDefaults) { userDefaults.set(NSKeyedArchiver.archivedData(withRootObject: value), forKey: key) } public func deserialize(_ object: Any) -> T? { guard let data = object as? Data else { return nil } return NSKeyedUnarchiver.unarchiveObject(with: data) as? T } }

Bridge for default storing/retrieving array values:

swift
public struct DefaultsArrayBridge<T: Collection>: DefaultsBridge { public func save(key: String, value: T?, userDefaults: UserDefaults) { userDefaults.set(value, forKey: key) } public func get(key: String, userDefaults: UserDefaults) -> T? { userDefaults.array(forKey: key) as? T } public func deserialize(_ object: Any) -> T? { nil } }

Now, to use these bridges in our type we simply declare it as follows:

swift
struct FrogCustomSerializable: DefaultsSerializable { static var _defaults: DefaultsKeyedArchiverBridge( { DefaultsKeyedArchiverBridge() } static var _defaultsArray: DefaultsKeyedArchiverBridge { DefaultsKeyedArchiverBridge() } let name: String }

Unfortunately, if you find yourself in a situation where you need a custom bridge, you'll probably need to write your own:

swift
final class DefaultsFrogBridge: DefaultsBridge { func get(key: String, userDefaults: UserDefaults) -> FrogCustomSerializable? { let name = userDefaults.string(forKey: key) return name.map(FrogCustomSerializable.init) } func save(key: String, value: FrogCustomSerializable?, userDefaults: UserDefaults) { userDefaults.set(value?.name, forKey: key) } func deserialize(_ object: Any) -> FrogCustomSerializable? { guard let name = object as? String else { return nil } return FrogCustomSerializable(name: name) } } final class DefaultsFrogArrayBridge: DefaultsBridge { func get(key: String, userDefaults: UserDefaults) -> [FrogCustomSerializable]? { userDefaults.array(forKey: key)? .compactMap { $0 as? String } .map(FrogCustomSerializable.init) } func save(key: String, value: [FrogCustomSerializable]?, userDefaults: UserDefaults) { let values = value?.map { $0.name } userDefaults.set(values, forKey: key) } func deserialize(_ object: Any) -> [FrogCustomSerializable]? { guard let names = object as? [String] else { return nil } return names.map(FrogCustomSerializable.init) } } struct FrogCustomSerializable: DefaultsSerializable, Equatable { static var _defaults: DefaultsFrogBridge { DefaultsFrogBridge() } static var _defaultsArray: DefaultsFrogArrayBridge { DefaultsFrogArrayBridge() } let name: String }

To support existing types with different bridges, you can extend it similarly:

swift
extension Data: DefaultsSerializable { public static var _defaultsArray: DefaultsArrayBridge<[T]> { DefaultsArrayBridge() } public static var _defaults: DefaultsDataBridge { DefaultsDataBridge() } }

Also, take a look at our source code (or tests) to see more examples of bridges. If you find yourself confused with all these bridges, please create an issue and we will figure something out.

Property wrappers

SwiftyUserDefaults provides property wrappers for Swift 5.1! The property wrapper, @SwiftyUserDefault, provides an option to use it with key path and options: caching or observing.

Caching means that we will store the value for you and do not hit the UserDefaults for value almost never, only for the first value fetch.

Observing means we will observe, via KVO, your property so you don't have to worry if it was saved somewhere else and you use caching.

Now usage! Given keys:

swift
extension DefaultsKeys { var userColorScheme: DefaultsKey<String> { .init("userColorScheme", defaultValue: "default") } var userThemeName: DefaultsKey<String?> { .init("userThemeName") } var userLastLoginDate: DefaultsKey<Date?> { .init("userLastLoginDate") } }

You can declare a Settings struct:

swift
struct Settings { @SwiftyUserDefault(keyPath: \.userColorScheme) var userColorScheme: String @SwiftyUserDefault(keyPath: \.userThemeName, options: .cached) var userThemeName: String? @SwiftyUserDefault(keyPath: \.userLastLoginDate, options: [.cached, .observed]) var userLastLoginDate: Date? }

KVO

KVO is supported for all the types that are DefaultsSerializable. However, if you have a custom type, it needs to have correctly defined bridges and serialization in them.

To observe a value for local DefaultsKey:

swift
let nameKey = DefaultsKey<String>("name", defaultValue: "") Defaults.observe(key: nameKey) { update in // here you can access `oldValue`/`newValue` and few other properties }

To observe a value for a key defined in DefaultsKeys extension:

swift
Defaults.observe(\.nameKey) { update in // here you can access `oldValue`/`newValue` and few other properties }

By default we are using [.old, .new] options for observing, but you can provide your own:

swift
Defaults.observe(key: nameKey, options: [.initial, .old, .new]) { _ in }

KeyPath dynamicMemberLookup

SwiftyUserDefaults makes KeyPath dynamicMemberLookup usable in Swift 5.1!

swift
extension DefaultsKeys { var username: DefaultsKey<String?> { .init("username") } var launchCount: DefaultsKey<Int> { .init("launchCount", defaultValue: 0) } }

And just use it ;-)

swift
// Get and set user defaults easily let username = Defaults.username Defaults.hotkeyEnabled = true // Modify value types in place Defaults.launchCount += 1 Defaults.volume -= 0.1 Defaults.strings += "… can easily be extended!" // Use and modify typed arrays Defaults.libraries.append("SwiftyUserDefaults") Defaults.libraries[0] += " 2.0" // Easily work with custom serialized types Defaults.color = NSColor.white Defaults.color?.whiteComponent // => 1.0

Launch arguments

Do you like to customize your app/script/tests by UserDefaults? Now it's fully supported on our side, statically typed of course.

Note: for now we support only Bool, Double, Int, String values, but if you have any other requests for that feature, please open an issue or PR and we can talk about implementing it in new versions.

You can pass your arguments in your schema:

<img src="https://i.imgur.com/SDpOBpK.png" alt="Pass launch arguments in Xcode Schema editor." />

Or you can use launch arguments in XCUIApplication:

swift
func testExample() { let app = XCUIApplication() app.launchArguments = ["-skipLogin", "true", "-loginTries", "3", "-lastGameTime", "61.3", "-nickname", "sunshinejr"] app.launch() }

Or pass them as command line arguments!

bash
./script -skipLogin true -loginTries 3 -lastGameTime 61.3 -nickname sunshinejr

Utils

Remove all keys

To reset user defaults, use removeAll method.

swift
Defaults.removeAll()

Shared user defaults

If you're sharing your user defaults between different apps or an app and its extensions, you can use SwiftyUserDefaults by overriding the Defaults shortcut with your own. Just add in your app:

swift
var Defaults = DefaultsAdapter<DefaultsKeys>(defaults: UserDefaults(suiteName: "com.my.app")!, keyStore: .init())

Check key

If you want to check if we've got a value for DefaultsKey:

swift
let hasKey = Defaults.hasKey(\.skipLogin)

Installation

Requirements

Swift version >= 4.1<br />
iOS version >= 9.0<br />
macOS version >= 10.11<br />
tvOS version >= 9.0<br />
watchOS version >= 2.0

CocoaPods

If you're using CocoaPods, just add this line to your Podfile:

ruby
pod 'SwiftyUserDefaults', '~> 5.0'

Install by running this command in your terminal:

sh
pod install

Then import the library in all files where you use it:

swift
import SwiftyUserDefaults

Carthage

Just add to your Cartfile:

ruby
github "sunshinejr/SwiftyUserDefaults" ~> 5.0

Swift Package Manager

Just add to your Package.swift under dependencies:

swift
let package = Package( name: "MyPackage", products: [...], dependencies: [ .package(url: "https://github.com/sunshinejr/SwiftyUserDefaults.git", .upToNextMajor(from: "5.0.0")) ], targets: [...] )

More like this

If you like SwiftyUserDefaults, check out SwiftyTimer, which applies the same swifty approach to NSTimer.

You might also be interested in my blog posts which explain the design process behind those libraries:

Contributing

If you have comments, complaints or ideas for improvements, feel free to open an issue or a pull request.

Authors and license

Maintainer: Łukasz Mróz

Created by: Radek Pietruszewski

SwiftyUserDefaults is available under the MIT license. See the LICENSE file for more info.

Contributors

Showing top 12 contributors by commit count.

View all contributors on GitHub →

This article is auto-generated from sunshinejr/SwiftyUserDefaults via the GitHub API.Last fetched: 6/28/2026