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CXClient

The CXClient Minecraft Hacked Client. (O++ S++ I+ C E- M V? !PS D+)

From pixelcmtd·Updated May 11, 2026·View on GitHub·

Grab a build, extract the folder (called something like `cxclient_x.y`) into your Minecraft folder's subdirectory `versions`. Depending on your OS your Minecraft folder is different: The project is written primarily in Java, distributed under the BSD 3-Clause "New" or "Revised" License license, first published in 2018. Key topics include: java, mcp, minecraft, minecraft-hack, minecraft-hacked-client.

Latest release: 3.2.0CXClient 3.2
October 7, 2020View Changelog →

CXClient - Minecraft Hacked Client

History

TimeVersionoriginal publication and licensing
December 20171.0completely private
January-February 20182.0-2.1public through MediaFire and German YouTube, obfuscated
February 20182.2never released
July 20182.3no more obfuscation, still no source code
August 2018-January 20192.4-3.0GitHub source under GPLv3
September 2019-October 20203.1-3.2GitHub source under BSD 3-clause

Installing

Grab a build, extract the folder (called something like cxclient_x.y) into
your Minecraft folder's subdirectory versions. Depending on your OS your
Minecraft folder is different:

OSPath
Linux~/.minecraft
macOS~/Library/Application Support/minecraft
Windows%APPDATA%\.minecraft

Updating

We planned an updater and now it is technically easily possible, but...we won't
do it! There are reasons, you can find them here. For pure
updating you can just put the new folder there and change your profile in the
launcher.

Extending CXClient

There are currently two ways of extending CXClient in development: The iAPI and
the eAPI.

The iAPI is for traditional "addons"/"plugins", JARs from the subdirectory
cxclient_addons of the Minecraft directory are automatically loaded on
startup. In a scheme that is not stable yet, those addons are then initialized
so they can hook themselves into the core of CXClient.

The eAPI rather is for extending CXClient externally, i.e. from an external
program written in any programming language doing anything. It is even less done
than the iAPI, but progress is quite quick right now. Previous development
versions of it used a directory structure with ridiculous file I/O usage, while
the current one is very similar to what Vanilla Minecraft servers do: It allows
external programs to connect to an RCON server that then executes the given
commands.

Custom Builds and Hacking

For instructions on how to build CXClient yourself or hack on it, you can read
the according document.

Contributors

Showing top 1 contributor by commit count.

View all contributors on GitHub →

This article is auto-generated from pixelcmtd/CXClient via the GitHub API.Last fetched: 6/17/2026