GitPedia

Libbulletjme

JVM bindings for Bullet Physics and V-HACD

From stephengold·Updated June 20, 2026·View on GitHub·

The [Libbulletjme Project][libbulletjme] adds JNI "glue code" to portions of [Bullet Physics][bullet] and [Khaled Mamou's V-HACD Library][vhacd], enabling 3-D physics simulation from [Java] applications. The project is written primarily in C++, distributed under the Other license, first published in 2018. Key topics include: android-library, bullet-physics, bullet-physics-engine, collision-detection, collision-shape.

Latest release: 23.0.1
June 18, 2026View Changelog →
<img height="150" src="https://i.imgur.com/YEPFEcx.png" alt="Libbulletjme Project logo">

The Libbulletjme Project adds JNI "glue code"
to portions of Bullet Physics
and Khaled Mamou's V-HACD Library,
enabling 3-D physics simulation from Java applications.

Complete source code (in C++ and Java) is provided under
a mixed open-source license.
Pre-built Maven artifacts are also provided.

The project supports the 3 major desktop operating systems on x86_64 architecture:
Windows, Linux, and macOS.
It also supports Linux on ARM (both armhf and aarch64),
macOS on ARM, Windows on ARM,
and 4 Android ABIs (armeabi-v7a, arm64-v8a, x86, and x86_64),
making a total of 11 platforms.

For each desktop platform, 4 native libraries are provided:

  • a release build using single-precision arithmetic (the default library)
  • a release build using double-precision arithmetic
  • a debug build using single-precision arithmetic
  • a debug build using double-precision arithmetic

In addition, multithreaded native libraries
are provided for 64-bit architectures running Windows or Linux.

Libbulletjme is used in
the DynamX Physics Mod for Minecraft.

Libbulletjme's native libraries are used in Minie,
which integrates Libbulletjme into the jMonkeyEngine game engine.

<a name="toc"></a>

Contents of this document

<a name="add"></a>

How to add Libbulletjme to an existing project

How to add Libbulletjme to an existing project

Jump to the table of contents

<a name="examples"></a>

Example applications

Jump to the table of contents

<a name="build"></a>

How to build Libbulletjme from source

How to build Libbulletjme from source

Jump to the table of contents

<a name="lexicon"></a>

Lexicon of class/enum/struct names

Lexicon of class/enum/struct names

Jump to the table of contents

<a name="todo"></a>

What's missing

What's missing

Jump to the table of contents

<a name="links"></a>

Jump to the table of contents

<a name="history"></a>

History

The evolution of this project is chronicled in
its release log.

The C++ glue code for Bullet was originally copied from jme3-bullet-native,
a library of jMonkeyEngine.
The soft-body portion was added in 2018,
and is based on the work of Jules (aka "dokthar").

The Java code is based partly jMonkeyEngine,
partly on Riccardo's V-hacd-java-bindings,
and partly on Minie.
Minie is, in turn, based on jme3-bullet, another jMonkeyEngine library.

Jump to the table of contents

<a name="acks"></a>

Acknowledgments

The Libbulletjme Project is derived from open-source software:

This project also made use of the following software tools:

I am grateful to Riccardo Balbo (aka "riccardo") for bringing
V-HACD to my attention.

I am grateful to "dustContributor"
for optimizing the cleaner thread.

I am grateful to "elmfrain" for authoring the GearJoint class.

I am grateful to GitHub, Sonatype, AppVeyor,
Travis, MacStadium, JFrog, and Imgur
for providing free hosting for this project
and many other open-source projects.

<a href="https://www.macstadium.com/opensource/members"> <img height="100" src="https://i.imgur.com/N6J0UBG.png" alt="Powered By MacStadium logo"> </a>

I am grateful to ndebruyn for helping me test the Android native libraries.

I am grateful to Pavly Gerges for helping me test the armhf native library.

I am grateful to Yanis Boudiaf and "qwq" for many helpful suggestions.

I'm also grateful to my dear Holly, for keeping me sane.

If I've misattributed anything or left anyone out, please let me know, so I can
correct the situation: sgold@sonic.net

Jump to the table of contents

Contributors

Showing top 5 contributors by commit count.

View all contributors on GitHub →

This article is auto-generated from stephengold/Libbulletjme via the GitHub API.Last fetched: 6/25/2026